Search found 11 matches

by asw122
Tue Mar 12, 2019 6:41 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 156312

Re: [0.17] Please post bugs and balance issues here.

The other question is, why is there a pollution cleaning chip (don't know which kind by sight) in the ingredients without an amount or label? Is that a bug with FNEI or the recipe? Neither. Modules are built by upgrade. You don't just build a max level speed module. You have to build a speed module...
by asw122
Thu Sep 21, 2017 5:58 pm
Forum: Bob's mods
Topic: [0.15.x] Bob's Mods: General Discussion
Replies: 1047
Views: 393109

Re: [0.15.x] Bob's Mods: General Discussion

Hi guys, Quick question. I'm getting back into Factorio while I recover from being ill. Historically I've never really made any train networks (just simple A->B->A ones). As I've got a bit of time on my hands, I thought I'd set up something a bit more complex and self-repairing. So I built myself u...
by asw122
Thu Sep 21, 2017 5:26 pm
Forum: Bob's mods
Topic: [0.15.x] Bob's Mods: General Discussion
Replies: 1047
Views: 393109

Re: [0.15.x] Bob's Mods: General Discussion

Hi guys, Quick question. I'm getting back into Factorio while I recover from being ill. Historically I've never really made any train networks (just simple A->B->A ones). As I've got a bit of time on my hands, I thought I'd set up something a bit more complex and self-repairing. So I built myself up...
by asw122
Wed May 17, 2017 10:07 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.11] Bob's Warfare mod
Replies: 301
Views: 187775

Re: [0.12.x][v0.12.11] Bob's Warfare mod

Hi Bob, On the artifact vein - I'm playing Bob+Angel's with artifacts on, as I quite enjoy having to have some form of interaction with the aliens as part of the game beyond "don't die". Only problem is the small artifacts - I get attacked A LOT. If I leave the game running for an hour or ...
by asw122
Sun May 14, 2017 11:25 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1414706

Re: Bugs & FAQ

Not sure if this is a bug or me missing something as I'm new to Angel (been using Bob's mods for ages, but somehow all of Bob's mods didn't seem... complicated enough). Anyway, I'm using the barrelling pump. I seem to be able to put stuff into barrels with no problem, but when it comes to unloading...
by asw122
Sun May 14, 2017 10:55 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1414706

Re: Bugs & FAQ

Not sure if this is a bug or me missing something as I'm new to Angel (been using Bob's mods for ages, but somehow all of Bob's mods didn't seem... complicated enough). Anyway, I'm using the barrelling pump. I seem to be able to put stuff into barrels with no problem, but when it comes to unloading ...
by asw122
Mon Jan 02, 2017 5:58 pm
Forum: Mods
Topic: [MOD 0.12.12+] Advanced Logistics System 0.2.13
Replies: 242
Views: 214991

Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13

Minor thing but when I search in the advanced logistics screen, if I accidentally hit [, it crashes back to the main menu (was going to type "pipe" but my fingers were one key right of normal so I typed [o[ and it crashed. Don't know if its possible on the next update to make it either rej...
by asw122
Sun Oct 30, 2016 7:23 pm
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 71579

Re: Friday Facts #162 - Theme Art Again

TBH, one thing I'd like to see is (on top of the established change to artifacts) more variety of enemies and ones that are just more powerful at higher evolutions. I play with full bob's mods and even with his additional types and the mod that makes them split into the next size down when they die,...
by asw122
Tue Oct 25, 2016 1:40 pm
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 178818

Re: [0.14.x] Bob's Mods: General Discussion

Hello everyone, so I wanted to make a question which I don't know if it is answered, although I searched for it! In bobelectronics when plastics are unlocked someone can produce synthetic wood, isn't that right? However, I can't understand why the old classic "wood" recipe is abandoned! I...
by asw122
Sun Oct 23, 2016 8:30 am
Forum: News
Topic: Friday Facts #161 - Infinite Research and Blueprint Library
Replies: 105
Views: 54852

Re: Friday Facts #161 - Infinite Research and Blueprint Library

Big fan of having infinite research. My game is heavily modded (currently 43 active mods including all of bob's mods (including all the raw and god modules enabled), orbital ion cannon, cargo rockets, etc - basically the stuff which ups the complexity and requires huge amounts of resources), and eve...
by asw122
Sun Oct 02, 2016 1:33 am
Forum: Technical Help
Topic: Can't access mod portal
Replies: 0
Views: 880

Can't access mod portal

For some reason, I suddenly can't log into the mod portal (either in the game or on the website). Keeps telling me my password is wrong, which makes no sense as I've downloaded a mod less than 2 hours ago with no problem. Hadn't even closed the game since it restarted after the new mod installed. No...

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