Search found 17 matches

by FMTK
Sun May 22, 2016 6:13 am
Forum: Combinator Creations
Topic: Balanced buffer
Replies: 25
Views: 41484

Re: Balanced buffer

Way mor elegant than my solution. Nice :-)
siggboy wrote: Edit: Oh I just see in your screenshot that you use the constant + arithmetic setup as well. It's not in your diagram above.
Ehm ... is it me that I don't see any const comb there? :shock:
by FMTK
Sat May 21, 2016 5:42 pm
Forum: Gameplay Help
Topic: Smart Inserters Should Compare Red vs Green
Replies: 7
Views: 3010

Re: Smart Inserters Should Compare Red vs Green

Still @ work. Will post a solution I use for a similar problem tomorrow morning.
by FMTK
Sun May 15, 2016 4:21 pm
Forum: Gameplay Help
Topic: Adding Steel to a Smart Furnace
Replies: 8
Views: 4519

Re: Adding Steel to a Smart Furnace

Both working but still not expandable ... working on it :D
by FMTK
Sun May 15, 2016 4:16 pm
Forum: Gameplay Help
Topic: some beginner questions regarding enemies
Replies: 6
Views: 3033

Re: some beginner questions regarding enemies

I havent tried this but it might work Make an outer perimeter like one gun turret every 25 blocks because i believe in order for a new base to spawn some biter must travel to that new location to build a base. Which is why you dont have random bases popping up in your factory. I'm sure, he / she so...
by FMTK
Sat May 14, 2016 4:15 pm
Forum: Balancing
Topic: Pump-jacks make way too much pollution
Replies: 20
Views: 8972

Re: Pump-jacks make way too much pollution

Complete your defense before raising the Pollution - Problem solved :roll:
by FMTK
Fri May 13, 2016 4:37 pm
Forum: Gameplay Help
Topic: [Solved] Enemy bases?
Replies: 4
Views: 2060

Re: Enemy bases?

Hey, does this happen to anyone else? I know that when pollution on the minimap flashes on and off, that means there's an unloaded enemy base there. Sometimes, I've loaded a chunk and walked through it, but an hour later an enemy base spawns out of nowhere. Can enemy bases spawn like this? Is this ...
by FMTK
Fri May 13, 2016 2:06 pm
Forum: Balancing
Topic: "Eras" of Factorio
Replies: 15
Views: 7017

Re: "Eras" of Factorio

Sorry, but I can't see all that "gets boring at some point" anymore :evil: If factorio bores you, it's not the game for you. It allows you to play it in countless ways, to be creative and to use your brain. Need restrictions? Define your own. Bored of midgame? Start building a new factory....
by FMTK
Fri May 13, 2016 1:29 pm
Forum: Balancing
Topic: Cars and trains
Replies: 10
Views: 5126

Re: Cars and trains

Some similar and more general discussion: https://forums.factorio.com/viewtopic.php?f=16&t=7401&hilit=car+inventory Balancing of Capacities of Containers It should be way more general ;) If we discuss the balance between trunk sizes, we should also talk about a person, carrying 6000 steel b...
by FMTK
Thu May 12, 2016 5:08 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 497059

Re: Simple Questions and Short Answers

Quick question, can anyone tell me why this warning setup wouldnt flash up on my hud when out of power? Trying to build an early low power/fuel warning system. Got the smart inserter at the boiler to not insert when my backup coal storage kicks in, causing the setup to power down but still nothing ...
by FMTK
Thu May 12, 2016 3:20 pm
Forum: Gameplay Help
Topic: Red & Green Wire Logistic network
Replies: 4
Views: 2403

Re: Red & Green Wire Logistic network

I think in 0.12, there is no more "red" and "green" networks, just one single network where you can read, compute, and write whatever you want. with one of the major added features of 0.12 : combinators. However, all this is wayyyyy too complicated for me, so I advise you tou ha...
by FMTK
Thu May 12, 2016 3:07 pm
Forum: Gameplay Help
Topic: Auto Saves
Replies: 4
Views: 2084

Re: Auto Saves

TheOnlyJacky wrote:if i go on a mutliplayer world not hosted by me will the autosaves overlap my singleplayer world?
If you're afraid of losing your autosaves: Just backup your autosaves as dedcicated save files ;)
by FMTK
Thu May 12, 2016 3:03 pm
Forum: Gameplay Help
Topic: water problem
Replies: 2
Views: 1311

Re: water problem

1 tile. Pumps move water from one side to the other side without allowing backflow. After that the normal water physics does the work and fluids flow from a location of less free space to a location with more free space. Pretty much same way pumps work in real life. Sorry, not completely true :!: T...
by FMTK
Thu May 12, 2016 2:53 pm
Forum: Gameplay Help
Topic: No power at night
Replies: 7
Views: 6706

Re: No power at night

First of all , tnx for the reply.. Leaves me with one more question, during the day the steam engines turn off and only solar is being used so why is this reversed during the night?? I mean, how is this decided ??? It's just a simple priority ladder: 1. Solar Panels (during day) 2. Steam engines (i...
by FMTK
Thu May 12, 2016 2:46 pm
Forum: Gameplay Help
Topic: Are there any limits to spawners?
Replies: 6
Views: 2807

Re: Are there any limits to spawners?

Any structure you like. Wooden chests are cheap if you're near the woods. I use iron chests, but that was just a habit because I started in a desert and wood was more expensive to me than iron for a while. Too much details: biters won't build new bases within 2 sectors (as the Radar calls them, the...
by FMTK
Wed May 11, 2016 7:52 pm
Forum: Gameplay Help
Topic: Are there any limits to spawners?
Replies: 6
Views: 2807

Re: Are there any limits to spawners?

Killing them will beware you of being killed. No. 2: The more you kill, the more agressive / evolved the others get. If you can't deal with them AND the base, it doesn't make scence to attack. Research weaponry and armor before the next try. And when you destroy the base: Don't forget the victory po...
by FMTK
Wed May 11, 2016 7:20 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 497059

Re: Simple Questions and Short Answers

About the Biters; when I have a world set where they "never attack first", do they start attacking in waves once I attack them? Or is it just a case of whoever's in the area attacks me, and the rest continue not caring about me? I just want to know if I need to set up actual defenses befo...
by FMTK
Mon May 09, 2016 11:46 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 497059

Re: Biters faster on concrete?

I'm sorry if this has been posted or discussed elsewhere, but I couldn't find it through search. Do biters move faster on concrete same as the player? I can never get a good enough look at them to figure it out before my lasers melt them. Trying to decide if it's better to keep the outside of my wa...

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