Search found 4 matches
- Thu Sep 10, 2026 7:13 am
- Forum: 1 / 0 magic
- Topic: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
- Replies: 6
- Views: 287
Re: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
Is there a better way to check both?
- Wed Sep 09, 2026 10:21 pm
- Forum: 1 / 0 magic
- Topic: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
- Replies: 6
- Views: 287
Re: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
I checked with memtest, it is not a ram issue. So which component could it be?
- Wed Sep 09, 2026 7:29 am
- Forum: 1 / 0 magic
- Topic: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
- Replies: 6
- Views: 287
Re: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
Well actually that is strange, it seems that after a couple of restarts everything is fine and nothing crashes. However, before restarting the computer, happened 100% of the time on that save (I made it crash like at least 10 times to make sure). That is odd and the first time something like that ...
- Tue Sep 08, 2026 5:43 pm
- Forum: 1 / 0 magic
- Topic: [2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
- Replies: 6
- Views: 287
[2.1.17] Crash hovering items/buildings (DamageEntityTriggerEffectItem.cpp (136): addToDescription)
The game crashes repetedly when hovering over a yellow magazine in my inventory (happens with other items such as walls too and also placed gun turrets, apparently), my RAM should be fine (I bought it recently, but I'll check with memtest later anyways). I can't try an older version becuse it says ...