Search found 5 matches
- Wed Sep 02, 2026 8:52 am
- Forum: Ideas and Suggestions
- Topic: More Quickbar Hotkeys
- Replies: 2
- Views: 219
Re: More Quickbar Hotkeys
There is a hidden setting for quick-bar-width which allows you to expand from 10x Columns per Row up to 100x.
Thank you so much for pointing this out!
While this may not add additional hotkey options, it is better than swapping quickbars or having a lot of them stacked on top of each other ...
- Wed Sep 02, 2026 8:45 am
- Forum: Ideas and Suggestions
- Topic: Minimum payload should count for mixed rockets also
- Replies: 16
- Views: 2734
Re: Minimum payload should count for mixed rockets also
+1
I also agree with the solution proposed by GlassBricks
[...] a potential solution is
1. set the "amount requested" input to the mixed rocket algorithm to max(min payload, amount actually requested)
2. keep the greedy assignment, but if min payload doesn't fit in the remaining rocket load ...
I also agree with the solution proposed by GlassBricks
[...] a potential solution is
1. set the "amount requested" input to the mixed rocket algorithm to max(min payload, amount actually requested)
2. keep the greedy assignment, but if min payload doesn't fit in the remaining rocket load ...
- Tue Sep 01, 2026 10:39 am
- Forum: Ideas and Suggestions
- Topic: Show total amount of items near cursor instead of stack size
- Replies: 7
- Views: 566
Re: Show total amount of items near cursor instead of stack size
+1
Having something like 100 (507) would be my personal preference, but 507 (100) would work for me as well.
The important thing to me is being able to tell how large the current stack is, for the purposes of dropping that stack entirely (or half of it).
Having something like 100 (507) would be my personal preference, but 507 (100) would work for me as well.
The important thing to me is being able to tell how large the current stack is, for the purposes of dropping that stack entirely (or half of it).
- Tue Sep 01, 2026 10:36 am
- Forum: Ideas and Suggestions
- Topic: Save and Load Quickbar Layouts like blueprints
- Replies: 63
- Views: 34869
Re: [0.17.x] Save and Load Quickbar Layouts like blueprints
Just curious, but has there been a comment from the dev team about implementing this kind of feature in the base game?
Because this the kind of one of the reasons why I play Factorio less than I actually want and can (:
It seems to me that the options menu could have a section on quickbar profiles ...
Because this the kind of one of the reasons why I play Factorio less than I actually want and can (:
It seems to me that the options menu could have a section on quickbar profiles ...
- Tue Sep 01, 2026 10:23 am
- Forum: Ideas and Suggestions
- Topic: More Quickbar Hotkeys
- Replies: 2
- Views: 219
More Quickbar Hotkeys
TL;DR
Let's add the option to have hotkeys for the quickbars after the first two.
What?
There already exists the option to add/change the hotkeys for the first two quickbars. I suggest adding the option to add hotkeys for the other ones as well.
Having the option to hotkey everything on every ...
Let's add the option to have hotkeys for the quickbars after the first two.
What?
There already exists the option to add/change the hotkeys for the first two quickbars. I suggest adding the option to add hotkeys for the other ones as well.
Having the option to hotkey everything on every ...