Search found 4 matches

by Serizviei
Tue Aug 11, 2026 4:23 am
Forum: Resolved Problems and Bugs
Topic: [2.1.14] Nuclear ground does not show up in Factoriopedia unless "Show unresearched" is checked
Replies: 1
Views: 558

[2.1.14] Nuclear ground does not show up in Factoriopedia unless "Show unresearched" is checked

What did you do?
I opened Factoriopedia and looked for 'Nuclear ground (Tile)'.

What happened?
I could not find nuclear ground in Factoriopedia unless I checked 'Show unresearched'. This is despite having every technology researched.

What did you expect to happen instead?
Either nuclear ...
by Serizviei
Mon Jul 20, 2026 3:16 pm
Forum: Not a bug
Topic: [2.1.11] Railgun turrets consume electricity faster at higher qualities
Replies: 4
Views: 548

Re: [2.1.11] Railgun turrets consume electricity faster at higher qualities

I stand corrected! In that case, there's a bug with the tooltip ;)
by Serizviei
Mon Jul 20, 2026 3:01 pm
Forum: Not a bug
Topic: [2.1.11] Railgun turrets consume electricity faster at higher qualities
Replies: 4
Views: 548

Re: [2.1.11] Railgun turrets consume electricity faster at higher qualities


Thanks for the report however this is working as intended. Higher quality things have a faster recharge rate.


Sorry, but that isn't exactly true.

Other electric turrets like the laser turret and tesla turret do not draw more power at higher qualities. The railgun turret is the outlier here ...
by Serizviei
Mon Jul 20, 2026 4:14 am
Forum: Not a bug
Topic: [2.1.11] Railgun turrets consume electricity faster at higher qualities
Replies: 4
Views: 548

[2.1.11] Railgun turrets consume electricity faster at higher qualities

What did you do?
I put down two railgun turrets of differing qualities (one normal, one legendary).

What happened?
The legendary railgun turret consumes electricity faster than the normal one, despite both having the same rate-of-fire. (25 MW vs 10 MW, but 0.35 shots per second for both)

What ...

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