Search found 4 matches
- Sat Aug 01, 2026 8:15 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] Add visual indicator to inserters which input lane has priority or if inserter has been flipped
- Replies: 11
- Views: 891
Re: [2.1] Add visual indicator to inserters which input lane has priority or if inserter has been flipped
Ditto, really useful feature but awkward to use because you often can't tell which mode you have on.
- Wed Jun 24, 2026 5:26 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] Allow high quality ingredients for low quality items
- Replies: 13
- Views: 1222
Re: [2.1] Allow high quality ingredients for low quality items
+1
It's especially frustrating that you have to design Quality to account for Epic and Legendary quality even though you haven't unlocked them, because unlocking them will cause items to rarely jump up multiple quality levels to epic/legendary and clog your existing and formerly working setup.
It ...
It's especially frustrating that you have to design Quality to account for Epic and Legendary quality even though you haven't unlocked them, because unlocking them will cause items to rarely jump up multiple quality levels to epic/legendary and clog your existing and formerly working setup.
It ...
- Wed Jun 24, 2026 5:19 pm
- Forum: Implemented Suggestions
- Topic: [2.1] Fix concrete recycling time and other inconsistancies.
- Replies: 26
- Views: 3303
Re: [2.1] Fix concrete recycling time and other inconsistancies.
+1, unintentional/inconsistency that has severely negative gameplay impacts.
The time to recycle 1 concrete should be based on the time to produce 1, not the time to produce 10, so it should be 10x faster than it is right now. This mistake is why people were doing the hazard concrete recycling etc ...
The time to recycle 1 concrete should be based on the time to produce 1, not the time to produce 10, so it should be 10x faster than it is right now. This mistake is why people were doing the hazard concrete recycling etc ...
- Wed Jun 24, 2026 5:17 pm
- Forum: Implemented Suggestions
- Topic: Allow platform to platform transfer at solar system edge
- Replies: 8
- Views: 830
Re: Allow platform to platform transfer at solar system edge
Seemed like it would obviously work based on dev blogs, and would be better for gameplay.