Search found 9 matches

by ElfnetGaming
Fri May 06, 2016 10:22 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Is this like a steam superheater or something??
by ElfnetGaming
Thu May 05, 2016 1:01 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Ok when they add them in maybe you can focus on model expansions for cars and locomotives? maybe they can add a skin changer to the game or something and let the community create the skins for different countries trains (US, UK, Etc..) so its not hung up on one sole design?
by ElfnetGaming
Wed May 04, 2016 7:00 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Oh ok then. One thing I noticed about these car is they have to be part of an automated train in order to be filled. I know lots of people like automated trains and such and that's all cool but why not make them where it doesn't matter if they are part of a scheduled train or sitting on a siding or ...
by ElfnetGaming
Wed May 04, 2016 5:39 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Ok thank you. I watched both and though I do not understand German I can follow what you did.. So i was doing things right but there is no resource icon that shows up like they do with storage tanks, that is what was confusing me. How hard would it be to implement that in? I mean it's LUA coded and ...
by ElfnetGaming
Wed May 04, 2016 1:15 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Ah ok, thank you. I will watch the videos in a little while when I get back to my studio. (I started making a video series of Factorio based on trains and such )
Which video has them featured in it?
by ElfnetGaming
Tue May 03, 2016 7:33 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Ok I have the rail tanker addon and it works fine.
Are you saying your tanker cars are just for looks? I'm not following here how to use them in the game besides as place holders,
by ElfnetGaming
Tue May 03, 2016 3:39 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126295

Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

IDK if its just me but the tanker cars cannot be loaded. and when I put one down on the tracks it blips with a Registered at Global xxx, xxx, xxx message..
I have everything updated to the latest version also
by ElfnetGaming
Sat Apr 23, 2016 3:04 pm
Forum: Mods
Topic: [Official] ShadowsComboPack 0.12.29
Replies: 144
Views: 125418

Re: [Official] ShadowsComboPack 0.12.29

Dark Matter Replicators is borked, You cannot proceed through the game after a certain point due to inability to gather "Tenemut" and create what used to be basic components..
by ElfnetGaming
Sat Apr 23, 2016 3:00 pm
Forum: Mods
Topic: [0.16.50] Dark Matter Replicators
Replies: 77
Views: 71854

Re: [MOD 0.12.11] Dark Matter Replicators

Tenemut is not available and cannot proceed with the game due to the now inability to create what used to be basic components.. Is this going to be addressed?

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