Search found 4 matches
- Mon Aug 03, 2026 4:22 pm
- Forum: Duplicates
- Topic: Platforms with historic fulfilled auto construction requests become ineligable to deliver that item to other platforms
- Replies: 1
- Views: 203
Re: Platforms with historic fulfilled auto construction requests become ineligable to deliver that item to other platfor
Ah this has already been fixed in the next release sorry - I don't think i can remove my post.
- Mon Aug 03, 2026 4:11 pm
- Forum: Duplicates
- Topic: Platforms with historic fulfilled auto construction requests become ineligable to deliver that item to other platforms
- Replies: 1
- Views: 203
Platforms with historic fulfilled auto construction requests become ineligable to deliver that item to other platforms
Platform A has a old auto request for construction materials. Say platform foundation - it reads 0. Platform A has 500 platform foundation and "provide materials" checked.
Platform B has a request for platform foundation but is told "0 available" and none are sent.
Once platform A has "auto ...
Platform B has a request for platform foundation but is told "0 available" and none are sent.
Once platform A has "auto ...
- Sun Dec 21, 2025 10:14 am
- Forum: Not a bug
- Topic: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
- Replies: 9
- Views: 4049
Re: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
I'm having this same error how am I meant to update my mods when the game won't load?
You can disable mods by editing the mod-list file or deleting them from the installation, if this does not work for you open a Technical help topic.
Thank you this does work.
I respectfully submit that ...
- Mon Nov 10, 2025 4:57 pm
- Forum: Not a bug
- Topic: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
- Replies: 9
- Views: 4049
Re: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
I'm having this same error how am I meant to update my mods when the game won't load? This really does feel like a bug, since usually mod issues trigger the dialogs that let you change what mods you have active.