I play with various different people who play with different mods im tired of Deactivating mods and activating every single one
so i suggest some kind of "Presets"
pretty self explanatory
for example :
you actiavte your mods then there is a button save Preset you give it a name and its in a preset ...
Search found 7 matches
- Thu Jun 30, 2016 8:35 pm
- Forum: Ideas and Suggestions
- Topic: Mod Presets
- Replies: 1
- Views: 2190
- Fri Apr 29, 2016 6:20 pm
- Forum: Mods
- Topic: [MOD 0.15] SmartTrains 2.0.5
- Replies: 608
- Views: 343187
Re: [MOD 0.12.30+] SmartTrains 0.3.82
i try it and let you know
yeah there a other mods but i debuged the issue down to these mods
edit : ok now it works thx
yeah there a other mods but i debuged the issue down to these mods
edit : ok now it works thx
- Fri Apr 29, 2016 3:06 pm
- Forum: Mods
- Topic: [MOD 0.15] SmartTrains 2.0.5
- Replies: 608
- Views: 343187
Re: [MOD 0.12.30+] SmartTrains 0.3.82
I have a mod Conflict using
base 12.29
SmartTrains_0.3.81
with
TheFatController_0.4.12+(same error with 0.4.13 // 0.4.11 works thuugh)
![Image](https://forums.factorio.com/images/ext/cfb400573c9f10cf68992d86641e61d4.png)
base 12.29
SmartTrains_0.3.81
with
TheFatController_0.4.12+(same error with 0.4.13 // 0.4.11 works thuugh)
![Image](https://forums.factorio.com/images/ext/cfb400573c9f10cf68992d86641e61d4.png)
- Fri Apr 29, 2016 2:52 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 297315
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.13
base 12.29
+ various mods
{
"mods": [
{
"name": "base",
"enabled": "true"
},
{
"name": "advanced-logistics-system",
"enabled": "true"
},
{
"name": "AdvancedEquipment",
"enabled": "true"
},
{
"name": "air-filtering",
"enabled": "true"
},
{
"name": "Aircraft",
"enabled": "true ...
+ various mods
{
"mods": [
{
"name": "base",
"enabled": "true"
},
{
"name": "advanced-logistics-system",
"enabled": "true"
},
{
"name": "AdvancedEquipment",
"enabled": "true"
},
{
"name": "air-filtering",
"enabled": "true"
},
{
"name": "Aircraft",
"enabled": "true ...
- Tue Apr 26, 2016 10:43 am
- Forum: Mods
- Topic: [MOD 0.12.x] K&L Inserters
- Replies: 83
- Views: 67142
Re: [MOD 0.12.x] K&L Inserters
can we have a express inserter update someday ?
- Mon Apr 25, 2016 12:15 am
- Forum: Gameplay Help
- Topic: Help With Two-Way Railway X junction
- Replies: 4
- Views: 5798
Re: Help With Two-Way Railway X junction
Thx for the Help!
- Fri Apr 22, 2016 2:20 am
- Forum: Gameplay Help
- Topic: Help With Two-Way Railway X junction
- Replies: 4
- Views: 5798
Help With Two-Way Railway X junction
So i have 2 Railways that are overlapping both are two-way railways and i want the X juction to be a Block that is blocked if a train is passing through the junction but i can't get it to work at all. the closest one i have got just was able to let the train pass the junction from 1 railway side and ...