Search found 12 matches
- Tue Aug 22, 2017 12:10 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 876
- Views: 531891
Re: [MOD 0.14] AAI Programmable Vehicles
Hi my friend and i are testing and configurating this mod since weeks. we have extremly problems to configurate the hauler -> miner -> depot logic command. blueprints for this gets an error because the wrong "H" version of the string and manual setup doesnt work correctly too. is it not p...
- Sun Aug 20, 2017 1:10 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 876
- Views: 531891
Re: [MOD 0.14] AAI Programmable Vehicles
Hi my friend and i are testing and configurating this mod since weeks. we have extremly problems to configurate the hauler -> miner -> depot logic command. blueprints for this gets an error because the wrong "H" version of the string and manual setup doesnt work correctly too. is it not po...
- Sat Feb 04, 2017 9:27 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 876
- Views: 531891
Re: [MOD 0.14] AAI Programmable Vehicles
hi
can you please make an video?
my friends and i can´t configure the mining vessels because the controlling is a littlebit to difficult.
thanks!
can you please make an video?
my friends and i can´t configure the mining vessels because the controlling is a littlebit to difficult.
thanks!
- Sat Apr 23, 2016 12:42 pm
- Forum: Ideas and Suggestions
- Topic: Teleporting (Ringworld-Teleporters)
- Replies: 38
- Views: 17779
Re: Teleporting (Ringworld-Teleporters)
hi!
yes i think too that more vehicle types be better than 1 own teleport.
it is a difficult question, so i hope we all find a good option for it
lg,
dead8eye
yes i think too that more vehicle types be better than 1 own teleport.
it is a difficult question, so i hope we all find a good option for it
lg,
dead8eye
- Fri Apr 22, 2016 10:14 pm
- Forum: Ideas and Suggestions
- Topic: Teleporting (Ringworld-Teleporters)
- Replies: 38
- Views: 17779
Re: Teleporting (Ringworld-Teleporters)
hi :) teleporting are a good way. the problem what i only see is, that nobody builds or use vehicles how the car, tank or train. if teleporting will be implement into the game, so it is endgame stuff i think. but before we get teleport, what is with aircraft or tunnelsystems? how i write, teleportin...
- Fri Apr 22, 2016 10:06 pm
- Forum: Ideas and Suggestions
- Topic: More Deco Elements
- Replies: 1
- Views: 786
More Deco Elements
hi @all :) 5minutes after my last post, now another one ;). i love factorio after 1 week in playing but i think more deco elements hows hazard stripes or signs are missing. in some mods, you can get this stuff but implementing are the better opinion i think. deco are the ,,last way of playing,, if y...
- Fri Apr 22, 2016 10:02 pm
- Forum: Ideas and Suggestions
- Topic: Newer Enemys (Droids and vehicles)
- Replies: 1
- Views: 697
Newer Enemys (Droids and vehicles)
Hi @all :) ive a newer suggetion for factorio! the actually enemys are good and strong, but in a game where you can build weapon facilities and at least weapons, i think a new faction are a littlebit missing. will it be a implementation way to integrade newer enemys how vehicles, attack droids or a ...
- Fri Apr 22, 2016 9:54 pm
- Forum: Not a bug
- Topic: [0.12.29] Steam version does n update -- 0.12.30 not puplic?
- Replies: 2
- Views: 1358
Re: [0.12.29] Steam version does n update -- 0.12.30 not puplic?
hi!
aaaahh thanks! i don´t know that i get beta access to the game (the beta was not aviaible for me, so i was wondering because the version )
ok nice- problem resolved!
lg,
dead8eye
aaaahh thanks! i don´t know that i get beta access to the game (the beta was not aviaible for me, so i was wondering because the version )
ok nice- problem resolved!
lg,
dead8eye
- Fri Apr 22, 2016 9:51 pm
- Forum: Ideas and Suggestions
- Topic: My Suggetions
- Replies: 2
- Views: 1227
Re: My Suggetions
hi
sry iam new on the forum and read it too late.
ive make anoter specific suggetion, what was take into an thread collection because it is the same thing with
other ideas.
sry iam new on the forum and read it too late.
ive make anoter specific suggetion, what was take into an thread collection because it is the same thing with
other ideas.
- Fri Apr 22, 2016 4:13 pm
- Forum: Not a bug
- Topic: [0.12.29] Steam version does n update -- 0.12.30 not puplic?
- Replies: 2
- Views: 1358
[0.12.29] Steam version does n update -- 0.12.30 not puplic?
hi @all :o i think the steam version of factorio does not update. ive activate autmatic updates and the options on steam too but i play only on the 0.12.29 . from a video on youtube ive seen that in ingame options i can click some options in it to make it actually - but the steam version have not th...
- Fri Apr 22, 2016 8:26 am
- Forum: Ideas and Suggestions
- Topic: more combat option:Modular Combat Vehicle w/ remote control?
- Replies: 6
- Views: 3455
Vehicle Designer for Users
hi @all! sry for my last suggetion Topic where i post many things on 1 post. Ok i have 1 specific suggetion for a Vehicle Designer where Users can create own vehicles with help from a libary (turrets,engines,colors,weapons, armor ect..) actually i see in some mods only the 1 ,,tank,, design with oth...
- Thu Apr 21, 2016 8:03 pm
- Forum: Ideas and Suggestions
- Topic: My Suggetions
- Replies: 2
- Views: 1227
My Suggetions
Hi! :D also iam very happy to buy factorio and have some suggetions ater a week of gameplay. 1. More Enemy Types (infantry, vehicles ect..) 2. Cyborgs and builadble barracks with a unit limit of 20 will be very nice (for patrol, defence or attack rushes) 3. more vehicles and tank-types 4. more win-t...