I made a simple mod that prevents trains from switching to automatic mode. You can toggle it on or off at any time.
https://mods.factorio.com/mod/train-auto-switch-fix
Search found 14 matches
- Fri Jul 17, 2026 2:54 pm
- Forum: Not a bug
- Topic: [2.0.75] Train switches to automatic when bots attach artillery wagon
- Replies: 6
- Views: 1077
- Mon Jul 06, 2026 12:13 pm
- Forum: Duplicates
- Topic: [2.1.9] Train switches to automatic mode after adding just one wagon
- Replies: 5
- Views: 297
Re: [2.1.9] Train switches to automatic mode after adding just one wagon
Are you really saying this is the intended behavior? That you can't replace wagons remotely without having to follow the train and set it to manual after every wagon? Before 2.1 the train would stay in manual mode when you replaced wagons, which makes me think this is a bug.
- Mon Jul 06, 2026 11:42 am
- Forum: Duplicates
- Topic: [2.1.9] Train switches to automatic mode after adding just one wagon
- Replies: 5
- Views: 297
Re: [2.1.9] Train switches to automatic mode after adding just one wagon
Does this mean it won't get changed?
- Mon Jul 06, 2026 11:14 am
- Forum: Duplicates
- Topic: [2.1.9] Train switches to automatic mode after adding just one wagon
- Replies: 5
- Views: 297
[2.1.9] Train switches to automatic mode after adding just one wagon
I understand that trains are supposed to switch to automatic mode once a train blueprint has finished building. However, there seems to be an issue when you replace only a single wagon using a ghost.
If multiple wagons have been destroyed and you restore just one of them via the ghost function, the ...
If multiple wagons have been destroyed and you restore just one of them via the ghost function, the ...
- Mon Jun 29, 2026 9:56 am
- Forum: Not a bug
- Topic: [2.1.8] Ghost item requests in Cargo Wagon inventory not saved to undo stack
- Replies: 2
- Views: 235
Re: [2.1.8] Ghost item requests in Cargo Wagon inventory not saved to undo stack
It is the same with modules you put in assembling machines. Undoing doesn't save the modules you put in previously.
- Sun Jun 28, 2026 12:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1] Enemies not expanding to chunks with any player building
- Replies: 14
- Views: 4577
Re: [Klonan] [2.1] Enemies not expanding to chunks with any player building
Judging by the Title. the intention was to have Biter Bases not overcrowd themselves, while player stuff merely reduces the chance, am I seeing that correctly?
One major part of the rework and fixing for 2.1 was trying to ensure that the nests don't over crowd in explored but otherwise ...
- Tue Jun 23, 2026 7:17 am
- Forum: Releases
- Topic: Version 2.0.77
- Replies: 7
- Views: 16747
Re: Version 2.0.77
It is available on steam now.
- Fri Jun 19, 2026 1:07 pm
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 176
- Views: 33311
Re: Friday Facts #443 - More Planet Deliveries
That would be nice. Can't wait.Tertius wrote: Fri Jun 19, 2026 12:59 pm"Next week" starts Monday, at least here in Germany and in Czech where Wube is located. So I expect Monday![]()
- Fri Jun 19, 2026 11:38 am
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 176
- Views: 33311
Re: Friday Facts #443 - More Planet Deliveries
They could also release it sooner.soldans wrote: Fri Jun 19, 2026 11:37 amEven though not stated explicitly, post says "next week" and I doubt they will release on saturday or sunday.
- Fri Jun 19, 2026 11:33 am
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 176
- Views: 33311
Re: Friday Facts #443 - More Planet Deliveries
Will 2.1 be available next Friday?
- Fri Jun 12, 2026 3:59 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55397
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
I wonder why they mentioned quality artillery wagons. Those are already possible.
- Fri Jun 12, 2026 11:52 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55397
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
I hope we get a release date for the experimental branch soon.
- Fri Jun 05, 2026 12:56 pm
- Forum: News
- Topic: Friday Facts #441 - Space logistics improvements
- Replies: 126
- Views: 24711
Re: Friday Facts #441 - Space logistics improvements
...and Rock Cruiser.
- Fri Jun 05, 2026 11:58 am
- Forum: News
- Topic: Friday Facts #441 - Space logistics improvements
- Replies: 126
- Views: 24711
Re: Friday Facts #441 - Space logistics improvements
So there won't be planet backgrounds for space platforms?