Search found 14 matches

by JohnMeister
Fri Jul 17, 2026 2:54 pm
Forum: Not a bug
Topic: [2.0.75] Train switches to automatic when bots attach artillery wagon
Replies: 6
Views: 1077

Re: [2.0.75] Train switches to automatic when bots attach artillery wagon

I made a simple mod that prevents trains from switching to automatic mode. You can toggle it on or off at any time.

https://mods.factorio.com/mod/train-auto-switch-fix
by JohnMeister
Mon Jul 06, 2026 12:13 pm
Forum: Duplicates
Topic: [2.1.9] Train switches to automatic mode after adding just one wagon
Replies: 5
Views: 297

Re: [2.1.9] Train switches to automatic mode after adding just one wagon

Loewchen wrote: Mon Jul 06, 2026 11:44 amYes.
Are you really saying this is the intended behavior? That you can't replace wagons remotely without having to follow the train and set it to manual after every wagon? Before 2.1 the train would stay in manual mode when you replaced wagons, which makes me think this is a bug.
by JohnMeister
Mon Jul 06, 2026 11:14 am
Forum: Duplicates
Topic: [2.1.9] Train switches to automatic mode after adding just one wagon
Replies: 5
Views: 297

[2.1.9] Train switches to automatic mode after adding just one wagon

I understand that trains are supposed to switch to automatic mode once a train blueprint has finished building. However, there seems to be an issue when you replace only a single wagon using a ghost.

If multiple wagons have been destroyed and you restore just one of them via the ghost function, the ...
by JohnMeister
Mon Jun 29, 2026 9:56 am
Forum: Not a bug
Topic: [2.1.8] Ghost item requests in Cargo Wagon inventory not saved to undo stack
Replies: 2
Views: 235

Re: [2.1.8] Ghost item requests in Cargo Wagon inventory not saved to undo stack

It is the same with modules you put in assembling machines. Undoing doesn't save the modules you put in previously.
by JohnMeister
Sun Jun 28, 2026 12:29 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.1] Enemies not expanding to chunks with any player building
Replies: 14
Views: 4577

Re: [Klonan] [2.1] Enemies not expanding to chunks with any player building



Judging by the Title. the intention was to have Biter Bases not overcrowd themselves, while player stuff merely reduces the chance, am I seeing that correctly?


One major part of the rework and fixing for 2.1 was trying to ensure that the nests don't over crowd in explored but otherwise ...
by JohnMeister
Tue Jun 23, 2026 7:17 am
Forum: Releases
Topic: Version 2.0.77
Replies: 7
Views: 16747

Re: Version 2.0.77

EvilPLa wrote: Tue Jun 23, 2026 6:27 am Stable now, but still not on Steam?!
It is available on steam now.
by JohnMeister
Fri Jun 19, 2026 1:07 pm
Forum: News
Topic: Friday Facts #443 - More Planet Deliveries
Replies: 176
Views: 33311

Re: Friday Facts #443 - More Planet Deliveries

Tertius wrote: Fri Jun 19, 2026 12:59 pm
JohnMeister wrote: Fri Jun 19, 2026 11:33 am Will 2.1 be available next Friday?
"Next week" starts Monday, at least here in Germany and in Czech where Wube is located. So I expect Monday :mrgreen:
That would be nice. Can't wait.
by JohnMeister
Fri Jun 19, 2026 11:38 am
Forum: News
Topic: Friday Facts #443 - More Planet Deliveries
Replies: 176
Views: 33311

Re: Friday Facts #443 - More Planet Deliveries

soldans wrote: Fri Jun 19, 2026 11:37 am
JohnMeister wrote: Fri Jun 19, 2026 11:33 am Will 2.1 be available next Friday?
Even though not stated explicitly, post says "next week" and I doubt they will release on saturday or sunday.
They could also release it sooner.
by JohnMeister
Fri Jun 19, 2026 11:33 am
Forum: News
Topic: Friday Facts #443 - More Planet Deliveries
Replies: 176
Views: 33311

Re: Friday Facts #443 - More Planet Deliveries

Will 2.1 be available next Friday?
by JohnMeister
Fri Jun 12, 2026 3:59 pm
Forum: News
Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
Replies: 386
Views: 55397

Re: Friday Facts #442 - Flip, Flow, and Fresh Paint

I wonder why they mentioned quality artillery wagons. Those are already possible.
by JohnMeister
Fri Jun 12, 2026 11:52 am
Forum: News
Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
Replies: 386
Views: 55397

Re: Friday Facts #442 - Flip, Flow, and Fresh Paint

I hope we get a release date for the experimental branch soon.
by JohnMeister
Fri Jun 05, 2026 12:56 pm
Forum: News
Topic: Friday Facts #441 - Space logistics improvements
Replies: 126
Views: 24711

Re: Friday Facts #441 - Space logistics improvements

DrNick wrote: Fri Jun 05, 2026 12:50 pm Very nice Kestrel.
...and Rock Cruiser.
by JohnMeister
Fri Jun 05, 2026 11:58 am
Forum: News
Topic: Friday Facts #441 - Space logistics improvements
Replies: 126
Views: 24711

Re: Friday Facts #441 - Space logistics improvements

So there won't be planet backgrounds for space platforms?

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