Search found 5 matches
- Fri Aug 23, 2019 2:05 pm
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 111366
Re: Friday Facts #309 - Controversial opinions
I'm usually just lurking, but I really think "Inserters should not chase items" should be done. If the worry is about how inserters look, just change the look to work with a constant throughput. This way you don't have to worry about it looking graphically bad. I don't really see a reason ...
- Wed Apr 20, 2016 9:56 am
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 134716
Re: Friday Facts #129 - The late game
I like the idea of the richness of the mining sites growing the further you are from the center of the map and that would be just implemented as stated. The dirty ore part got me thinking more and here's my take on the topic: - Dirty ore should be slower to mine and you could mine it with every dril...
- Wed Apr 20, 2016 9:55 am
- Forum: Ideas and Suggestions
- Topic: Endless ore patches
- Replies: 25
- Views: 14615
Re: Endless ore patches
After reading "Friday Facts #129 - The late game" I had some ideas about the topic. I like the idea of the richness of the mining sites growing the further you are from the center of the map and that would be just implemented as stated. The dirty ore part got me thinking more and here's my...
- Wed Apr 20, 2016 8:12 am
- Forum: Implemented Suggestions
- Topic: Automatic trash slots.
- Replies: 7
- Views: 18726
Re: Automatic trash slots.
It would be nice if the item filter system could do this. Middle click the trash slot with the item and junk automatically goes there. Yeah this would be an awesome feature. I would like the option to have a checkbox: "Automaticly trash slot logistic slot overflow" or something like that....
- Wed Apr 20, 2016 8:00 am
- Forum: Implemented Suggestions
- Topic: Character logistic slots 5, 6, 7 ... (lategame research)
- Replies: 5
- Views: 2925
Re: Character logistic slots 5, 6, 7 ... (lategame research)
Yeah i agree the game needs more end game content even if it's in a form of research.
It's a bit boring now because the feeling of progression stops so suddenly.
It's a bit boring now because the feeling of progression stops so suddenly.