Search found 6 matches
- Tue Sep 22, 2026 8:50 pm
- Forum: Minor issues
- Topic: [2.1.19] Upgrading rail tracks doesn't apply when train is on them
- Replies: 5
- Views: 425
Re: [2.1.19] Upgrading rail tracks doesn't apply when train is on them
Thank you for the consideration!
- Thu Sep 17, 2026 4:43 am
- Forum: Minor issues
- Topic: [2.1.19] Upgrading rail tracks doesn't apply when train is on them
- Replies: 5
- Views: 425
[2.1.19] Upgrading rail tracks doesn't apply when train is on them
STR:
1. Have a save with Moshine mod planet neodymium rails.
2. Build a regular rail line, and place a regular train on it.
3. Create an upgrade planner that replaces regular rail lines with neodymium rails.
4. Apply upgrade to your regular rail line.
Expected: All rails are upgraded, regardless ...
1. Have a save with Moshine mod planet neodymium rails.
2. Build a regular rail line, and place a regular train on it.
3. Create an upgrade planner that replaces regular rail lines with neodymium rails.
4. Apply upgrade to your regular rail line.
Expected: All rails are upgraded, regardless ...
- Tue Jun 23, 2026 4:32 pm
- Forum: Balancing
- Topic: Fix Bugged Concrete Recycling Recipe
- Replies: 8
- Views: 3032
Fix Bugged Concrete Recycling Recipe
Currently, recycling Concrete takes 10x longer because the recipe didn't account for the 10x output for the forward crafting recipe iiuc. We'd work around this by using Hazard Concrete for recycling, but patch 2.1.7 "fixed" this by changing how Hazard Concrete recycles.
Please fix Concrete ...
Please fix Concrete ...
- Sun Sep 14, 2025 8:17 am
- Forum: Technical Help
- Topic: Victory not achieved when reached Solar System Edge
- Replies: 5
- Views: 3591
Re: Victory not achieved when reached Solar System Edge
Yeah this is exactly what I did too. At least the achievements persist even if you save-scum lol.personally just reloaded the game after getting the "win" and decided to work on other things instead
I hope this gets changed as well.
- Sun May 11, 2025 7:12 pm
- Forum: Not a bug
- Topic: [2.0.47] Adding new stop in middle of Space Platform route doesn't update with auto-travel
- Replies: 2
- Views: 753
Re: [2.0.47] Adding new stop in middle of Space Platform route doesn't update with auto-travel
Oooh I didn't realize that, thought you could just fly from anywhere to anywhere. Thanks!
- Sun May 11, 2025 5:49 pm
- Forum: Not a bug
- Topic: [2.0.47] Adding new stop in middle of Space Platform route doesn't update with auto-travel
- Replies: 2
- Views: 753
[2.0.47] Adding new stop in middle of Space Platform route doesn't update with auto-travel
I just encountered this bug in my game, not sure if it's just a visual bug or what, but here's what I had done. (I have not tried to reproduce this.)
1. Have a space platform capable of travel parked above Vulcanis with an active in-progress logistics request. Travel mode is automatic and there's a ...
1. Have a space platform capable of travel parked above Vulcanis with an active in-progress logistics request. Travel mode is automatic and there's a ...