Search found 5 matches
- Wed May 07, 2025 4:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 929
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This bug still exist with entity ghost.
- Wed May 07, 2025 4:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 929
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This is the recently loadable saves and its tempfile.
To set up the blueprint, begin by placing a foundry configured to produce foundry in its recipe slot.
Attach a constant combinator pre-filled with the four required raw materials for the foundry’s operation, then connect an infinity pipe set to ...
To set up the blueprint, begin by placing a foundry configured to produce foundry in its recipe slot.
Attach a constant combinator pre-filled with the four required raw materials for the foundry’s operation, then connect an infinity pipe set to ...
- Wed May 07, 2025 3:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 929
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This video is about how to trigged this bug.
- Wed May 07, 2025 3:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 929
[2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
I just parameterizing my blueprint and save my maps, then game crashed. This is the second time I've triggered this bug in the same way, so I believe it's not a random occurrence.
- Mon May 05, 2025 4:46 pm
- Forum: Won't fix.
- Topic: [2.0.47] Atomic bomb blasts not correctly when turning on the editor setting "Ignore surface conditions"
- Replies: 1
- Views: 187
[2.0.47] Atomic bomb blasts not correctly when turning on the editor setting "Ignore surface conditions"
Turn on the editor setting "Ignore surface conditions" & shoot, it'll generate a Ammoniacal Ocean surround by Lava.