Search found 6 matches
- Thu Jun 05, 2025 12:17 pm
- Forum: Assigned
- Topic: [raiguard][2.0.54] Steam input for the steam condensation recipe too slow
- Replies: 5
- Views: 1045
Re: [2.0.54] Steam input for the steam condensation recipe too slow
Please upload your save file so I can take a look.
The save file from 2.0.47 please. So we can load it in that version, see it works, and load it in 2.0.54 and see it not work.
version 2.0.47
2.0.47.png
version 2.0.54
2.0.54.png
version 2.0.47 save
2.0.47_Steam Condensation_Saves ...
- Wed May 07, 2025 4:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 1573
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This bug still exist with entity ghost.
- Wed May 07, 2025 4:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 1573
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This is the recently loadable saves and its tempfile.
To set up the blueprint, begin by placing a foundry configured to produce foundry in its recipe slot.
Attach a constant combinator pre-filled with the four required raw materials for the foundry’s operation, then connect an infinity pipe set to ...
To set up the blueprint, begin by placing a foundry configured to produce foundry in its recipe slot.
Attach a constant combinator pre-filled with the four required raw materials for the foundry’s operation, then connect an infinity pipe set to ...
- Wed May 07, 2025 3:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 1573
Re: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
This video is about how to trigged this bug.
- Wed May 07, 2025 3:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
- Replies: 6
- Views: 1573
[2.0.47] Crashed on saving (InfinityPipe::save - Blueprint Parameters)
I just parameterizing my blueprint and save my maps, then game crashed. This is the second time I've triggered this bug in the same way, so I believe it's not a random occurrence.
- Mon May 05, 2025 4:46 pm
- Forum: Won't fix.
- Topic: [2.0.47] Atomic bomb blasts not correctly when turning on the editor setting "Ignore surface conditions"
- Replies: 1
- Views: 485
[2.0.47] Atomic bomb blasts not correctly when turning on the editor setting "Ignore surface conditions"
Turn on the editor setting "Ignore surface conditions" & shoot, it'll generate a Ammoniacal Ocean surround by Lava.