I didn't look at the zip. However here are a couple things to check.
Check if there is an open slot at the station. If you have 2 stations with 1 train slot each. That means if you have 2 or more trains it will likely get stuck. So if you limit your station's train count (and use simple train ...
Search found 3 matches
- Tue Aug 12, 2025 11:49 pm
- Forum: Gameplay Help
- Topic: Both trains have no path even though im using rail signals
- Replies: 2
- Views: 491
- Mon Mar 24, 2025 4:19 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Planetary destruction.
- Replies: 2
- Views: 525
Re: [Idea] Planetary destruction.
That is (sort of) what the Nauvis Implosion mod does.
Seen that mod, true it's similar, but different then what I was going for. I wanted something designed for multiplayer servers that would allow the server to keep running for long periods of time without too many UPS issues that come with ...
- Mon Feb 24, 2025 6:21 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Planetary destruction.
- Replies: 2
- Views: 525
[Idea] Planetary destruction.
One thing I noticed while playing a modded planet server was eventually the server just gets overwhelmed. So while thinking about ways to mitigate that I thought why not just make planet surfaces only have a limited lifespan. After it's created 48 hours or so later "meteors" come down and level ...