Search found 4 matches

by tachydor
Sun Feb 23, 2025 9:03 pm
Forum: Ideas and Suggestions
Topic: UI Improvement for Assembler Logistics Connection
Replies: 5
Views: 259

Re: UI Improvement for Assembler Logistics Connection

Oh wow, I didn't realize this functionality existed, today I learnt something!
So the idea is to save clicks while configuring, by copying the (main/first in case of multiple products) output item into the enable/disable condition?
+1 then, it makes sense that the most common use-case is the default ...
by tachydor
Sun Feb 23, 2025 8:15 pm
Forum: Ideas and Suggestions
Topic: UI Improvement for Assembler Logistics Connection
Replies: 5
Views: 259

Re: UI Improvement for Assembler Logistics Connection

I don't understand this suggestion, an assembler cannot be connected directly to the logistics network? Did you perhaps mean circuit network?
If so, what is the purpose/what do you want to achieve with the a signal of what's being crafted, can't you just use a constant or use the same signal used to ...
by tachydor
Sun Feb 23, 2025 7:40 pm
Forum: Ideas and Suggestions
Topic: [Suggestion/Comic] A Gleba productivity science would be nice
Replies: 21
Views: 1480

Re: [Suggestion/Comic] A Gleba productivity science would be nice

+1 Great suggestion and nice comic!
In my opinion, the productivity research should be for bioflux, since most Gleba recipes are centered around it. Bioflux is to Gleba what scrap is to Fulgora, mirroring that planet-specific research.
by tachydor
Sun Feb 23, 2025 2:36 pm
Forum: Ideas and Suggestions
Topic: Freshness filtering suggestion
Replies: 0
Views: 291

Freshness filtering suggestion

TL;DR
Add filtering option to inserters/splitters to only grab/change lane of items with specific freshness level conditions fulfilled.


What?
Splitters/inserters get the filter option "freshness threshold", which works similar to the decider combinator: a constant (or even more potent, a ...

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