Wonderful. Not sure what google drive did there, but I'll assume it'll work.
Happy to have identified a bug in Factorio.
Thanks!
Search found 8 matches
- Wed Feb 11, 2026 8:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
- Wed Feb 11, 2026 8:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
Re: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
Fantastic! Will my currently-broken save be fine with the next release?
- Wed Feb 11, 2026 7:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
Re: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
Great!
To the south there's a bunch of ships. Click on one of the ship consoles, and then the red 'launch (disabled)' button in the UI that pops up. the ship will do an integrity check, and then launch. it'll then land where the first ship was, load up, and take off to its destination.
02-11-2026 ...
To the south there's a bunch of ships. Click on one of the ship consoles, and then the red 'launch (disabled)' button in the UI that pops up. the ship will do an integrity check, and then launch. it'll then land where the first ship was, load up, and take off to its destination.
02-11-2026 ...
- Wed Feb 11, 2026 7:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
Re: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
Ah apologies, I manually changed the mod dependencies to make it optional on that 'loaders can stack' mod.
After clearing my mods, syncing them with the save, getting that initial loading error, I unzipped the mod and updated space age to be optional.
Restarting after that loaded the save ...
After clearing my mods, syncing them with the save, getting that initial loading error, I unzipped the mod and updated space age to be optional.
Restarting after that loaded the save ...
- Wed Feb 11, 2026 5:44 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
Re: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
I've recreated my automated arcosphere collectors for space exploration and I can reproduce the crash.
It's setup in the foenestra surface/system. It's a trailing edge detector -> memory cell that iterates through the list of asteroid field destination signals. the enabled signal is used to set the ...
It's setup in the foenestra surface/system. It's a trailing edge detector -> memory cell that iterates through the list of asteroid field destination signals. the enabled signal is used to set the ...
- Tue Feb 10, 2026 1:00 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
Re: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
I do have a save from -12hr, but I've been able to load it after changing mods/mod settings. it was the only one that worked after the first time i ran into this. I can get that one uploaded too, but it's where i started the 20+ autosave test just letting things run.
I could also try to create ...
I could also try to create ...
- Sun Feb 08, 2026 5:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
- Replies: 11
- Views: 2410
[2.0.73] Crash loading save "ForceData.cpp:755: Inconsistent targeted items for delivery"
1. What did you do?
Unsure. I assume it's related to my automated arcosphere collection in Space Exploration.
2. What happened?
After a save, I'm unable to load the save. I see an error like
11.043 Loading map /home/david/.factorio/saves/2025 Fall SE -- bisect lolol.zip: 150799938 bytes ...
Unsure. I assume it's related to my automated arcosphere collection in Space Exploration.
2. What happened?
After a save, I'm unable to load the save. I see an error like
11.043 Loading map /home/david/.factorio/saves/2025 Fall SE -- bisect lolol.zip: 150799938 bytes ...
- Sat Feb 08, 2025 8:28 pm
- Forum: Duplicates
- Topic: [2.0.34] Blueprint parameter in section name breaks all parameters for that entity
- Replies: 1
- Views: 398
[2.0.34] Blueprint parameter in section name breaks all parameters for that entity
Reproduced in a fresh 2.0.34 save, no mods.
What I did: put a blueprint parameter into the section name on a constant combinator to automate some bookkeeping.
What happens: When you paste a constant combinator with a parameter in the section name you do not get prompted to replace any parameters ...
What I did: put a blueprint parameter into the section name on a constant combinator to automate some bookkeeping.
What happens: When you paste a constant combinator with a parameter in the section name you do not get prompted to replace any parameters ...