Search found 6 matches
- Fri Jun 05, 2026 12:42 pm
- Forum: News
- Topic: Friday Facts #441 - Space logistics improvements
- Replies: 77
- Views: 6920
Re: Friday Facts #441 - Space logistics improvements
In my opinion, if it's technically possible to modify rocket capacity, it seems quality silos should be able to build quality rockets that can lift heavier cargo.
Currently, silos with quality beacons and quality speed modules cannot fully utilize their capabilities because they are limited by the ...
- Fri Jun 05, 2026 12:02 pm
- Forum: News
- Topic: Friday Facts #441 - Space logistics improvements
- Replies: 77
- Views: 6920
Re: Friday Facts #441 - Space logistics improvements
A bit of a question about "import from any". Does that mean if i request fuel from any planet and some planets don't have fuel, i can get stuck waiting on my requests satisfied?
- Fri Jun 05, 2026 11:58 am
- Forum: News
- Topic: Friday Facts #441 - Space logistics improvements
- Replies: 77
- Views: 6920
Re: Friday Facts #441 - Space logistics improvements
So many cool changes, i especially like universe signals and setting requests to space platforms. Finally can properly automate my promethium platform without wasting science packs and without mods. A bit of a pity it makes AAI signal transmission redundant, i quite liked the visuals.
I just really ...
I just really ...
- Tue Oct 28, 2025 2:27 pm
- Forum: General discussion
- Topic: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
- Replies: 33
- Views: 8466
Re: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
I know how probabilities work, no need to be condescending by telling me that what i am seeing is not what i am seeing.
- Tue Oct 28, 2025 2:55 am
- Forum: General discussion
- Topic: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
- Replies: 33
- Views: 8466
Re: "Quality" almost single-handedly ruined my love of the game, here's how I pushed through that mental block
There is certainly a waste. When you recycle a product, you don't get the ingredients in same proportion. For example when i upcycle uranium ammo for dark green rocks, i get way more of the ammo back than i do green rocks, on every level of quality, so if i don't destroy it, my upcycling will jam ...
- Wed Feb 05, 2025 6:55 am
- Forum: Ideas and Suggestions
- Topic: QoL suggestion for quality picker
- Replies: 0
- Views: 364
QoL suggestion for quality picker
Currently, after researching quality, all building placement requires you to pick quality additionally to recipe. This break user experience since in the duration of every single game you have to relearn habits for building placement, which is pretty inconvenient for an action you have to do quite ...