Search found 8 matches

by travvo
Fri Feb 07, 2025 11:28 pm
Forum: Gameplay Help
Topic: problem with tank cars
Replies: 3
Views: 87

Re: problem with tank cars

Two separate issues here, from what I can tell.
The first is that you have four chem plants trying to fill four tank cars without a buffer - that's going to take a long time once the train shows up. It looks there isn't any lubricant in your pipes between the plants and pumps, it's getting pumped ...
by travvo
Fri Feb 07, 2025 10:13 pm
Forum: Technical Help
Topic: [2.0.34] Game freezes when toggling any map views
Replies: 4
Views: 137

Re: [2.0.34] Game freezes when toggling any map views

Seems like it might be the same issue in the recent report here: 126669

Looks like Rseding is looking to confirm if there is a specific patch number where the behavior started and get a copy of a save file that it happens on.
by travvo
Fri Feb 07, 2025 4:54 pm
Forum: Releases
Topic: Version 2.0.34
Replies: 18
Views: 3006

Re: Version 2.0.34


Oh dear, smart belt got fixed! I am so happy rn :D


"Everyone who got all their bugs resolved in 2.0.34 step forward.
Not so fast, smart belt dragging"

https://forums.factorio.com/126613
https://forums.factorio.com/126645

(To be clear - nothing but respect for the devs. The reported bug was ...
by travvo
Wed Feb 05, 2025 9:46 pm
Forum: Bug Reports
Topic: [2.0.33] Smart Belt Dragging completes underground section but removes existing surface belt
Replies: 2
Views: 281

[2.0.33] Smart Belt Dragging completes underground section but removes existing surface belt

I had a belt that meandered between two lanes because of placement of regular splitters (on a spaceship originally, space constrained). I went to add a second belt in the lower row, using the smart belt drag, and while it successfully put an underground section to build the lower belt, it removed ...
by travvo
Sat Feb 01, 2025 3:46 am
Forum: Bug Reports
Topic: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand
Replies: 3
Views: 320

Re: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand

Ah... I saw that post, but it looked to me like it was more about items that were tile-types as ingredients in recipes, and pipetting in remote view. I had not seen the part you highlighted from StrangePan, which is a real bummer. I came very close to placing a couple of hundred legendary refined ...
by travvo
Sat Feb 01, 2025 2:37 am
Forum: Bug Reports
Topic: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand
Replies: 3
Views: 320

Re: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand

Follow-up: In that same test save, I confirmed that for stone brick, concrete, hazard concrete, refined concrete, refined hazard concrete, and landfill that using pipette tool on placed tile will result in the highest quality tier item currently in inventory, rather than the normal quality, always.
by travvo
Fri Jan 31, 2025 10:45 pm
Forum: Bug Reports
Topic: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand
Replies: 3
Views: 320

[2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand

If I have legendary refined concrete in inventory and I use the pipette tool on a placed (normal quality) refined concrete tile, I end up holding a stack of legendary refined concrete (I would expect normal quality refined concrete). It doesn't make a difference if I have the normal RC or not. I've ...

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