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by Xumm
Sun Jan 26, 2025 6:28 am
Forum: 1 / 0 magic
Topic: [raiguard][2.0.32] Crash loading save "FluidBuffer.cpp:136: volume >= ZERO_FLUID was not true"
Replies: 3
Views: 699

[raiguard][2.0.32] Crash loading save "FluidBuffer.cpp:136: volume >= ZERO_FLUID was not true"

game version [2.0.32]
saved game not loading.
crush occurs at the stage running entity setup.
mods i use

AutoDeconstruct
BottleneckLite
flib
Fill4Me
helmod
Milestones
mining-patch-planner
RateCalculator

disabling mods doesn't help

link to save file
https://drive.google.com/file/d ...

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