Search found 4 matches

by br.teague@gmail.com
Wed Apr 01, 2026 5:48 pm
Forum: Gameplay Help
Topic: Rails signals blinking when placed by construction bots
Replies: 1
Views: 411

Rails signals blinking when placed by construction bots

I'm using double headed trains <----> on a large base with two way rail signals.

When expanding the train network, I add the chain signals at junctions and rail signals at bypasses and mining outposts using construction bots.

Ascii diagram of two way junction.
+ is a chain signal. Ignore the ...
by br.teague@gmail.com
Tue Feb 17, 2026 6:05 pm
Forum: Gameplay Help
Topic: Fulgora Starting Patch Size Bug?
Replies: 3
Views: 381

Re: Fulgora Starting Patch Size Bug?

Thanks! I did notice the richer patches were on tiny islands.
by br.teague@gmail.com
Tue Feb 17, 2026 3:47 pm
Forum: Gameplay Help
Topic: Fulgora Starting Patch Size Bug?
Replies: 3
Views: 381

Fulgora Starting Patch Size Bug?

I landed on Fulgora for the first time and the nearest patch has 25M scrap

Some of the immediate surrounding patches are half a million.

Another one I found is 50 million scrap.

Is this correct / expected behavior?
by br.teague@gmail.com
Thu May 08, 2025 1:10 pm
Forum: Outdated/Not implemented
Topic: 45 degree train ramps
Replies: 1
Views: 1055

45 degree train ramps

Can we get train ramps that transition flat to elevated at 45 degree angles NE, NW, SE and SW?

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