Search found 10 matches

by Warpspeed
Sun Jul 13, 2025 2:21 am
Forum: Ideas and Suggestions
Topic: Auto-launching of mixed rockets
Replies: 71
Views: 25051

Re: Auto-launching of mixed rockets

I am all for adding more signals to the rocket silo to better control rocket launches. I was so surprised learn there was no signal for completed rockets, so I couldn't tally up how many rockets I have waiting in my base. There should definitely be a launch circuit signal though, with the rocket ...
by Warpspeed
Sun Jul 13, 2025 2:13 am
Forum: Ideas and Suggestions
Topic: Rocket Silo - end game suggestions
Replies: 2
Views: 362

Re: Rocket Silo - end game suggestions

I think needing to have multiple rocket silos to avoid the animation bottleneck, and then needing multiple belts or buffer chests to minimize loading time is an interesting logistic challenge though.
by Warpspeed
Fri Jul 11, 2025 7:31 pm
Forum: Ideas and Suggestions
Topic: Allow vehicles to be affected by the surface gravity and air resistance on different planets
Replies: 2
Views: 239

Re: Allow vehicles to be affected by the surface gravity and air resistance on different planets

That's a fair point, and may work for my particular use case right now, however it's not an ideal solution since it requires duplicate vehicles for each surface.

From a more general gameplay perspective though. Placing down a unique vehicle on a new planet and having it drive differently makes the ...
by Warpspeed
Fri Jul 11, 2025 6:37 pm
Forum: Ideas and Suggestions
Topic: Allow vehicles to be affected by the surface gravity and air resistance on different planets
Replies: 2
Views: 239

Allow vehicles to be affected by the surface gravity and air resistance on different planets

I think it would be a good idea to allow RollingStockPrototype.air_resistance and VehiclePrototype.weight to be configurable for each surface.

While this may not be significant for the base SpaceAge, it opens up interesting modding opportunities. For example, having a car handle very differently on ...
by Warpspeed
Thu Dec 26, 2024 9:06 pm
Forum: Ideas and Suggestions
Topic: Add a way for research bonuses to automatically appear in the circuit network
Replies: 2
Views: 436

Add a way for research bonuses to automatically appear in the circuit network

I would like to be able to design my factory to adapt as I research repeatable bonuses. As of right now, I have to manually update the constant combinators wherever those bonuses are used every time a research completes. Having those research bonuses be automatically output either as special signals ...
by Warpspeed
Tue Dec 24, 2024 12:52 am
Forum: Ideas and Suggestions
Topic: Add more signals to the Rocket Silo
Replies: 1
Views: 431

Add more signals to the Rocket Silo

After spending a few hours trying to create a visual indicator of rocket build progress with lamps, I realized that as soon as you have levels of rocket productivity, it's just not possible to accurately track rocket progress anymore.

It would be a great idea to add a signal to the silo that would ...
by Warpspeed
Tue Dec 24, 2024 12:04 am
Forum: Not a bug
Topic: [2.0.28] Rocket silo does not output contents signal for automatic requests
Replies: 5
Views: 580

Re: [2.0.28] Rocket silo does not output contents signal for automatic requests

Ok, upon further testing, it looks like the rocket silo does output the signal for one tick even when a robot can fill the inventory in one tick. I was confused since hovering my mouse over the (I) icon in the rocket silo didn't show any signal. Looking at the incoming signal to a combinator does ...
by Warpspeed
Sat Dec 21, 2024 7:37 pm
Forum: Not a bug
Topic: [2.0.28] Rocket silo does not output contents signal for automatic requests
Replies: 5
Views: 580

Re: [2.0.28] Rocket silo does not output contents signal for automatic requests

Is there any way in the game to detect when a rocket launches then?
by Warpspeed
Sat Dec 21, 2024 5:56 pm
Forum: Not a bug
Topic: [2.0.28] Rocket silo does not output contents signal for automatic requests
Replies: 5
Views: 580

[2.0.28] Rocket silo does not output contents signal for automatic requests

I am trying to detect a rocket launch with a falling edge detector based on the rocket contents signal.

A rocket silo with the Read Contents radio button selected outputs the contents of its inventory to the circuit network for manual requests.

For automatic requests, if a robot can deliver the ...

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