Search found 5 matches

by brucemalt
Thu Jan 02, 2025 10:29 pm
Forum: General discussion
Topic: Personal game feedback - new player with ~450 hours game play
Replies: 1
Views: 351

Re: Personal game feedback - new player with ~450 hours game play

I have just finished research productivity lvl 42 and lvl 43
Wow, nicely done!

I agree on all points.

Thanks for the good wishes, same to you!
by brucemalt
Sat Dec 21, 2024 11:05 am
Forum: General discussion
Topic: I beat space age! (long+opinions+feedback)
Replies: 6
Views: 722

Re: I beat space age! (long+opinions+feedback)

Timer circuits can be built with the circuit system provided in game I saw that. Or rather, I saw this one https://wiki.factorio.com/File:Timer.png . Something about it seemed off. It seems too quick, it's clearly not outputting seconds and I would hate to build my circuit clock wrong and the setup...
by brucemalt
Fri Dec 20, 2024 1:18 pm
Forum: General discussion
Topic: I beat space age! (long+opinions+feedback)
Replies: 6
Views: 722

I beat space age! (long+opinions+feedback)

:danger: SPOILERS!! (obviously) :danger: Overall a definite 9/10, I'm here because of the small difference to perfection and because most "complaints" I have are just a few balancing issues (that maybe can be solved in 2.1 or something?) Except Aquilo. The complaints are definitely complai...
by brucemalt
Thu Dec 19, 2024 2:04 pm
Forum: Balancing
Topic: Quality big poles should be longer
Replies: 5
Views: 647

Re: Quality big poles should be longer

I'm going to bump this, but I actually noticed something different. The uncommon power medium power poles get a 9x9 area, which is *just barely* enought to connect 16 solar cells, which is a great upgrade (maybe disproportionally good) from the regular mediums which only connect 6. Which mean you &q...
by brucemalt
Wed Dec 18, 2024 11:25 am
Forum: Ideas and Suggestions
Topic: Rocket launching would greatly benefit from finer and more flexible control options.
Replies: 8
Views: 466

Re: Rocket launching would greatly benefit from finer and more flexible control options.

I think I will make a more detailed post later, but it should really not be too much to ask, that the logistics system can fulfill a request we already have set up to fill a rocket perfectly. (if all items are available). E.g. a rocket takes "A" and "B" rocket capacity 100 each, ...

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