Search found 3 matches

by Loup&Snoop
Wed Dec 25, 2024 4:47 pm
Forum: Assigned
Topic: [Rseding91] [2.0.15] Demolishers take a disproportionate amount of cpu time
Replies: 32
Views: 7893

Re: [Rseding91] [2.0.15] Demolishers take a disproportionate amount of cpu time

no reason to care about a demolisher which is "1 or more demolishers away" if you get what I mean. Hm... this is false. Any amount of N past which demolishers would not spawn would mean a simple strategy of "sneak past initial N layers after landing and you do not ever need to worry ...
by Loup&Snoop
Sat Dec 07, 2024 2:46 pm
Forum: Ideas and Suggestions
Topic: Research for +1 Landing Pads per Surface
Replies: 1
Views: 354

Research for +1 Landing Pads per Surface

TL;DR Make a new (potentially infinite) research to give +1 max landing pads per surface per tech. What? Consider a new (infinite) technology to allow more landing pads on one surface. The first rank would require cryogenic science (which makes sense given Aquilo’s theme of space imports) for 2 lan...
by Loup&Snoop
Wed Dec 04, 2024 4:40 am
Forum: Ideas and Suggestions
Topic: Give agricultural towers separate circuit toggles for planting and harvesting
Replies: 7
Views: 411

Re: [SA] Extend control behaviour of agricultural tower via circuit network

+1 Its hard to get a desired circuit control of Ag towers when the two very different jobs are on an all-or-nothing control scheme. Separate harvesting/planting controls would make it much simpler to do things like allowing the Ag tower to plant to maintain a full field of trees, and only harvest wh...

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