Search found 3 matches
- Mon Dec 09, 2024 3:22 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations
- Replies: 2
- Views: 1147
[boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations
The simplest way to recreate this bug is by increasing the default_temperature of steam. For default_temperature < target_temperature of the vanilla boiler, it will start producing more steam, as it seems to calculate the production rate by the difference between its target_temperature and the ...
- Wed Dec 04, 2024 11:38 am
- Forum: Not a bug
- Topic: [2.0.23] FusionReactorPrototype does not respect burnt_result
- Replies: 3
- Views: 322
Re: [2.0.23] FusionReactorPrototype does not respect burnt_result
Oh, I did not think about that. Now it works as intended, thank you.
- Wed Dec 04, 2024 2:07 am
- Forum: Not a bug
- Topic: [2.0.23] FusionReactorPrototype does not respect burnt_result
- Replies: 3
- Views: 322
[2.0.23] FusionReactorPrototype does not respect burnt_result
>What did you do?
I added a modded item with a fuel_value, with the fuel_category set to fusion, and a burnt_result item. Then I inserted that item into a fusion reactor.
>What happened?
The fusion reactor consumed the item without returning the burnt_result item.
>What did you expect to happen ...
I added a modded item with a fuel_value, with the fuel_category set to fusion, and a burnt_result item. Then I inserted that item into a fusion reactor.
>What happened?
The fusion reactor consumed the item without returning the burnt_result item.
>What did you expect to happen ...