Search found 2 matches
- Fri Nov 29, 2024 9:13 am
- Forum: Duplicates
- Topic: [2.0.23] Automatic artillery overkilling nests, wasting ammo
- Replies: 2
- Views: 276
[2.0.23] Automatic artillery overkilling nests, wasting ammo
I have a blueprint with two legendary artillery turrets fed via requester chests that I use within my base on Nauvis. I have enough research that a single shell one-shots a nest, even at max evolution. However, I see the turrets automatically firing pairs of shots at each nest frequently. My ...
- Sun Nov 24, 2024 10:26 pm
- Forum: Ideas and Suggestions
- Topic: Highlight numeric text boxes in red when the expression is invalid
- Replies: 0
- Views: 97
Highlight numeric text boxes in red when the expression is invalid
Example
1. Place a constant combinator and add a signal for any item, e.g. coal
2. Typing random numbers like "123", the input box shows a normal yellow-ish highlight
3. Upon typing an invalid expression like "123e", the invalid expression is also not indicated in any way in the UI (e.g. with some ...
1. Place a constant combinator and add a signal for any item, e.g. coal
2. Typing random numbers like "123", the input box shows a normal yellow-ish highlight
3. Upon typing an invalid expression like "123e", the invalid expression is also not indicated in any way in the UI (e.g. with some ...