you can see in the image that the edge of the buggy roboport overlaps with the next built roboport, which is working as intended
as a side note, reloading the game appears to have fixed the bug
edit: Besides, regardless of logistic areas touching, the bug affects both types of bots. you can see on ...
Search found 2 matches
- Wed Nov 13, 2024 10:34 pm
- Forum: Pending
- Topic: [2.0.15] Logistic network ends abruptly despite roboports being present
- Replies: 4
- Views: 567
- Wed Nov 13, 2024 12:44 pm
- Forum: Pending
- Topic: [2.0.15] Logistic network ends abruptly despite roboports being present
- Replies: 4
- Views: 567
[2.0.15] Logistic network ends abruptly despite roboports being present
As can be seen in the attachment, despite nearby roboports (which do cover the built one), the built one shows the network as 0/0 on both counts, despite thousands of bots being available. It's as if the logistic network had a size limit, but if it does, I am not aware of it
factorio_2024-11-13_13 ...
factorio_2024-11-13_13 ...