Search found 19 matches
- Fri Jan 29, 2021 1:56 pm
- Forum: PyMods
- Topic: How to Mine Quartz (pre-science)
- Replies: 4
- Views: 3090
Re: How to Mine Quartz (pre-science)
There is an error in the Russifier. there is a quartz mine in the game, but it is called differently
- Thu Jan 28, 2021 8:56 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 561662
Re: pY Raw Ores Discussion
Hello
I have just started a game with a friend, and I am confused with making liquid glass from quartz
The glassworks requires quartz ore and fuel, but the game doesn't say me which fuel
Could someone explain me how do I make liquid glass from quartz to make red science?
ant fuel with fuel ...
- Sat Jun 30, 2018 8:14 pm
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
Re: [0.16.*] HardCrafting Plus
0.15.7 = Venom более не бесконечный
0.15.8 = Изменяем рецепт создания дронов и Трансмутера / Химикуса
0.15.8 = Изменяем рецепт создания дронов и Трансмутера / Химикуса
- Tue Jun 26, 2018 9:05 pm
- Forum: Resource Spawner Overhaul
- Topic: Нет генерации руды
- Replies: 6
- Views: 4685
Re: Нет генерации руды
Thank you very much. Already updated.orzelek wrote:I added support for your mod and released new version.
I checked and uranium is still spawning as it should - it's just rare.
- Tue Jun 26, 2018 8:13 pm
- Forum: Resource Spawner Overhaul
- Topic: Нет генерации руды
- Replies: 6
- Views: 4685
Re: Нет генерации руды
No. My mod does not casset to uranium. My and your mod do not allow uranium to be generated
- Tue Jun 26, 2018 7:10 am
- Forum: Resource Spawner Overhaul
- Topic: Нет генерации руды
- Replies: 6
- Views: 4685
Re: Нет генерации руды
Your mod does not generate ore from my mod. Just do not generate uranium
- Mon Jun 25, 2018 10:22 pm
- Forum: Resource Spawner Overhaul
- Topic: Нет генерации руды
- Replies: 6
- Views: 4685
Нет генерации руды
https://mods.factorio.com/mod/Mutabor
Данный мод генерирует свою руду. При использовании RSO ее нет на карте, так же как и урана
Данный мод генерирует свою руду. При использовании RSO ее нет на карте, так же как и урана
- Mon Jun 18, 2018 7:43 pm
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
- Mon Jun 11, 2018 8:42 pm
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
Re: [0.16.*] HardCrafting Plus
0.15.5 = Добавляем рецепт обработки Железного / медного шлака
0.15.6 = Редактируем рецепты крушения железного / медного щлака
0.15.6 = Редактируем рецепты крушения железного / медного щлака
- Sat Jun 09, 2018 12:03 pm
- Forum: Mods
- Topic: [MOD 0.16.x] HardCrafting 0.6.1
- Replies: 55
- Views: 36691
Re: [MOD 0.16.x] HardCrafting 0.6.1
Faced the following bug.
When smelting iron plates from iron dust, in case of inadequate supply of dust, the kilns automatically switch to steelmaking. (The iron plate becomes raw material).
This happens only if you do not have time to submit the dust from the conveyor in time.
When smelting iron plates from iron dust, in case of inadequate supply of dust, the kilns automatically switch to steelmaking. (The iron plate becomes raw material).
This happens only if you do not have time to submit the dust from the conveyor in time.
- Thu Jun 07, 2018 12:44 pm
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
Re: [0.16.*] HardCrafting Plus
Все началось с начала использования мода HardCraft
так как по-мимо основных ресурсов, появились и побочные
появилась необходимость их адаптации под необходимые условия существования
Так изначально родилась идея создания фабрики по- переработке вторичного сырья
получаемого с шахтерской деятельности ...
так как по-мимо основных ресурсов, появились и побочные
появилась необходимость их адаптации под необходимые условия существования
Так изначально родилась идея создания фабрики по- переработке вторичного сырья
получаемого с шахтерской деятельности ...
- Wed May 30, 2018 9:08 am
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
Re: [0.15.*] HardCrafting light
Update mod was out.
Questions and suggestions are welcome
Questions and suggestions are welcome
- Thu Feb 01, 2018 9:01 am
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
Re: [0.15.*] HardCrafting light
Updated to version 16.20
- Wed Jun 21, 2017 1:27 pm
- Forum: Mods
- Topic: [0.16.*] HardCrafting Plus
- Replies: 6
- Views: 3966
[0.16.*] HardCrafting Plus
I present to your attention, a small mod associated with the relief of the supermod Hard Craft
https://mods.factorio.com/mods/Expresso/Mutabor
"name": "Mutabor",
"version": "0.15.4*",
"title": "HardCrafting Plus",
"author": "Expresso",
"description": "Add items & recipies & For HCL ...
https://mods.factorio.com/mods/Expresso/Mutabor
"name": "Mutabor",
"version": "0.15.4*",
"title": "HardCrafting Plus",
"author": "Expresso",
"description": "Add items & recipies & For HCL ...
- Fri May 06, 2016 9:01 am
- Forum: Mods
- Topic: [MOD 0.12.11+] Deep Mining
- Replies: 4
- Views: 16008
Re: [MOD 0.12.11+] Deep Mining
@vanatteveldt actual recipes differ from these on screeenshots - they yield more :) and are actually quite interesting alternative to making these far-away train delivered resources ;p
I have 2 questions tho:
1. Are you planing any support for bob resources? :)
2. How about adding some low-level ...
I have 2 questions tho:
1. Are you planing any support for bob resources? :)
2. How about adding some low-level ...
- Wed Apr 27, 2016 12:21 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Peace_And_Prosperity v0.1.5 [29APR16]
- Replies: 40
- Views: 25694
Re: [MOD 0.12.x] Peace_And_Prosperity v0.1.2
Is support customization of resources possible to create mods other than default. For example ores from Bob mods
- Tue Apr 26, 2016 1:19 pm
- Forum: Mods
- Topic: [MOD.12.29] Smart Splitter
- Replies: 20
- Views: 18219
Re: [MOD.12.29] Smart Splitter
Once you start using fashion HardСraft, I found this mod. Everything worked fine, with only a nuisance - it was impossible to use the copier blue - spliterry copied, but it was impossible to install a filter, there is an automatic crash
- Wed Apr 13, 2016 10:28 pm
- Forum: Mods
- Topic: [MOD 0.12.x] HardCrafting 0.3.15
- Replies: 180
- Views: 134877
Re: [MOD 0.12.x] HardCrafting 0.3.9
yesjudos wrote: @Expresso: Do you mean the crusher should also be like an assembling machine, where you have to select the recipe? If it helps you yes I can do this.
- Wed Apr 13, 2016 5:49 am
- Forum: Mods
- Topic: [MOD 0.12.x] HardCrafting 0.3.15
- Replies: 180
- Views: 134877
Re: [MOD 0.12.x] HardCrafting 0.3.9
I have to say - your work very much !!!
Questions - offer. Could you create one choice in the process, by analogy with Crusher Pulverizer? as sometimes on the tape slips not be programmed resur Crusher and automatically changes the production process.
Questions - offer. Could you create one choice in the process, by analogy with Crusher Pulverizer? as sometimes on the tape slips not be programmed resur Crusher and automatically changes the production process.