Search found 9 matches
- Tue Jan 21, 2025 5:42 pm
- Forum: Technical Help
- Topic: [2.0.?] No first trip autosave
- Replies: 1
- Views: 204
[2.0.?] No first trip autosave
Browsing the forum, I learned about the first-trip-to-planet autosave feature. However, during my playthrough, I did not get any of these saves. I don't know if the feature was added after I travelled to a new planet. Iβm also aware of "The Rest" hidden option. I checked there, found the relevant ...
- Mon Jan 20, 2025 6:52 pm
- Forum: Not a bug
- Topic: [2.0.10] Factoriopedia can't be opened while game is paused (minor)
- Replies: 3
- Views: 779
Re: [2.0.10] Factoriopedia can't be opened while game is paused (minor)
[2.0.31] Just found out that if you opened factoriopedia before pausing game, and by mistake you close it, you can reopen it by alt-clicking the "pause progress bar". Strangely it opens factoriopedia on concrete. Only works if factoriopedia was open before pausing. (Multiplayer Mode Tested Only).
+1 ...
+1 ...
- Sat Jan 11, 2025 7:19 pm
- Forum: Implemented Suggestions
- Topic: Decider combinator should have ability to output "constant"
- Replies: 14
- Views: 1342
- Thu Nov 14, 2024 2:38 pm
- Forum: Ideas and Suggestions
- Topic: Dual colors for lightning protection coverage overlay
- Replies: 2
- Views: 277
Dual colors for lightning protection coverage overlay
Add a color distinction between the current lightning protection coverage and the impact of a potential lightning rod addition/removal.
Suggestion:
-When you have a lightning rod in hand, use a different color/tone for the potential coverage gain if this rod was built.
-When you hover over a built ...
Suggestion:
-When you have a lightning rod in hand, use a different color/tone for the potential coverage gain if this rod was built.
-When you hover over a built ...
- Sun Nov 10, 2024 4:48 am
- Forum: Gameplay Help
- Topic: Logistic groups - basic maintenance missing
- Replies: 5
- Views: 788
Re: Logistic groups - basic maintenance missing
+1
Edit: Ctrl-Enter was the functionnality I needed and didn't know existed.
Edit: Ctrl-Enter was the functionnality I needed and didn't know existed.
- Mon Nov 04, 2024 1:03 pm
- Forum: This Forum
- Topic: bug report declined
- Replies: 4
- Views: 546
Re: bug report declined
All right, I've just reposted . Hope this one gets through.
You guys are awesome!
You guys are awesome!
- Mon Nov 04, 2024 1:01 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.14] Inventory does not auto-resort with filtered slot for iron bacteria after spoiling
- Replies: 1
- Views: 721
[2.0.14] Inventory does not auto-resort with filtered slot for iron bacteria after spoiling
1.
-Interface option keep player's inventory sorted
-set a filter in inventory for iron bacteria (middle mouse click, blue filtering, see inventory bottom)
filter.png
-pick up some iron bacteria, let spoil
-pick up fresh iron bacteria again
2.
-iron ore is filling the filtered bacteria slot ...
-Interface option keep player's inventory sorted
-set a filter in inventory for iron bacteria (middle mouse click, blue filtering, see inventory bottom)
filter.png
-pick up some iron bacteria, let spoil
-pick up fresh iron bacteria again
2.
-iron ore is filling the filtered bacteria slot ...
- Sat Nov 02, 2024 12:17 pm
- Forum: This Forum
- Topic: bug report declined
- Replies: 4
- Views: 546
Re: bug report declined
thank you for your prompt response
- Sat Nov 02, 2024 4:27 am
- Forum: This Forum
- Topic: bug report declined
- Replies: 4
- Views: 546
bug report declined
I just invested about an hour to create an account on this forum and submit a bug report. It was declined with:
"Reason: The reported message has the only purpose to advertise for a website or another product"
which is totally absurd... now I can't find the report I've written and taken time to ...
"Reason: The reported message has the only purpose to advertise for a website or another product"
which is totally absurd... now I can't find the report I've written and taken time to ...