Search found 9 matches

by GtDRZ
Wed Dec 04, 2024 9:49 pm
Forum: Gameplay Help
Topic: What are /m units in asteroid density?
Replies: 6
Views: 2457

Re: What are /m units in asteroid density?

in my rough estimations, the asteroids i encountered were about triple the number that the route shows. at the time i just guessed it's ship width - my ship was roughly 3 "space platform hub" wide, so in my head it made sense to take that number, and add it another time for every roughly 10 tiles ...
by GtDRZ
Wed Dec 04, 2024 9:42 pm
Forum: General discussion
Topic: Looking At Achievement Percentages...
Replies: 19
Views: 3462

Re: Looking At Achievement Percentages...

personally, i just play the standalone version, not the steam version, because i don't want automatic updates. since i did buy the base game on steam many years ago, i'm one of probably quite many that cause low achievement percentages and this is unlikely to change.
by GtDRZ
Wed Nov 13, 2024 10:03 am
Forum: Gameplay Help
Topic: Help understand power draw in 2.0
Replies: 14
Views: 2385

Re: Help understand power draw in 2.0

this thread has a good explanation:

https://forums.factorio.com/viewtopic.php?f=18&t=120828

However, i think it's shown in a really bad way in the UI. now i'm sure there's reasons for the massive power draw to fill these buffers, but it does seem extremely confusing how it's displayed in the UI ...
by GtDRZ
Wed Nov 13, 2024 9:55 am
Forum: Not a bug
Topic: 2.0.7: Superconductors recyclable?
Replies: 8
Views: 6344

Re: 2.0.7: Superconductors recyclable?

I was confused by this too, especially since supercapacitors recycle just fine - seems to me like they should behave the same.

Most importantly i started crafting quality quality modules on Fulgora and ran out of quality plastic, and i realised i had several thousand uncommon or better ...
by GtDRZ
Tue Nov 12, 2024 1:26 pm
Forum: Gameplay Help
Topic: How do heating towers compare to boilers?
Replies: 4
Views: 4064

Re: How do heating towers compare to boilers?

I think that's new in 2.0, makes it so much easier to do the same thing with nuclear reactors too. in that case just remember to limit the stack size of the inserters too so you don't need as much storage tanks.
by GtDRZ
Tue Nov 12, 2024 8:23 am
Forum: Gameplay Help
Topic: How do heating towers compare to boilers?
Replies: 4
Views: 4064

Re: How do heating towers compare to boilers?

Yeah, heating towers do say that they have an efficiency bonus, the fuel should be like 4 times more efficient in heating towers.

What you can do to save fuel is set up a very simple circuit condition - connect a wire (green or red) from the heating tower to the inserter that's inserting the fuel ...
by GtDRZ
Thu Nov 07, 2024 8:56 am
Forum: Duplicates
Topic: [2.0.14] Crash "bad_alloc" on linux while looking at displays on space platform
Replies: 1
Views: 292

[2.0.14] Crash "bad_alloc" on linux while looking at displays on space platform

Just had my first ever crash in factorio, and i thought i'd make a report.

*edit*
after looking at the 2.0.15 release notes, i do spot a fix for a crash related to displays and switching surfaces - if it's the same issue, sorry for the duplicate report and thanks for fixing it (in experimental ...
by GtDRZ
Thu Oct 31, 2024 1:30 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 412
Views: 105596

Re: Gleba has killed the game for me.

One thing i'd like to add, because i too was frustrated with gleba and regret going there first:

Recyclers are insanely useful to get rid of surplus. they're also easy to ship.

You can actually put pretty much anything in the recycler - even chemistry and smelting stuff. what happens is that 75 ...
by GtDRZ
Thu Oct 31, 2024 1:22 pm
Forum: General discussion
Topic: Gleba is awesome and not awesome at the same time
Replies: 11
Views: 14112

Re: Gleba is awesome and not awesome at the same time

Yeah Gleba is rough - i was excited for the new gameplay offered by gleba and also wanted to see cool new alien creatures and biomes, so i went there first. BIG mistake. I spent hours trying to set up a working base with minimal supplies - kinda got it to work, but iron and copper production couldn ...

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