I think I have had enough with this bug now [2.0.39]. I have placed legendary bricks or concrete or refined concrete too many times, including just now—it's not intuitive to behave one way for pipetting tiles, but another for entities.
:idea: Please either
preserve the :any-quality: quality ...
Search found 12 matches
- Fri Mar 14, 2025 12:00 am
- Forum: Bug Reports
- Topic: [2.0.33] Pipette tool used on normal quality refined concrete puts legendary refined concrete into hand
- Replies: 5
- Views: 637
- Wed Mar 05, 2025 9:37 pm
- Forum: Not a bug
- Topic: [2.0.15] Stuck after Medium Worm Kill
- Replies: 6
- Views: 538
Re: [2.0.15] Stuck after Medium Worm Kill
I'm 'stuck'!
- Wed Mar 05, 2025 9:34 pm
- Forum: Not a bug
- Topic: [2.0.15] Stuck after Medium Worm Kill
- Replies: 6
- Views: 538
Re: [2.0.15] Stuck after Medium Worm Kill
But it lets you take the mech armor off over the lava too, while you're grounded from the demolisher. Then, you're stuck there in the lava even when the cloud is gone. I don't think you should be allowed to remove the armor, and I should be dead.
- Thu Dec 12, 2024 1:16 am
- Forum: Bug Reports
- Topic: [2.0.14] "Import From" filter unexpectedly changing when altering logistics group from cargo landing pad
- Replies: 4
- Views: 864
Re: [2.0.14] "Import From" filter unexpectedly changing when altering logistics group from cargo landing pad
Just adding that this doesn't always reset to Nauvis. It seems to choose the first valid planet of construction. For Yumako, it resets to Gleba. For Turbo belts, Vulcanus.
- Thu Dec 05, 2024 9:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation
- Replies: 4
- Views: 1206
Re: [boskid][2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation

- Sat Nov 30, 2024 9:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation
- Replies: 4
- Views: 1206
Re: [2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation
I seem to have run into trouble attaching the .zip and an .mp4 demonstrating the issue.
- Sat Nov 30, 2024 9:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation
- Replies: 4
- Views: 1206
[boskid][2.0.21] Using pipette tool on hazard concrete blueprint does not match orientation
Steps to reproduce:
- open a 2.0.21 world
- obtain hazard concrete (either refined or regular)
- place 4 to make a diamond shape
- copy this diamond shape and place as a ghost
- use pipette (Q) on parts of the shape (ghost or placed) with //// orientation
- press R
- use pipette (Q) on parts of the ...
- open a 2.0.21 world
- obtain hazard concrete (either refined or regular)
- place 4 to make a diamond shape
- copy this diamond shape and place as a ghost
- use pipette (Q) on parts of the shape (ghost or placed) with //// orientation
- press R
- use pipette (Q) on parts of the ...
- Mon Nov 25, 2024 8:31 pm
- Forum: Minor issues
- Topic: [2.0.20] Visual glitch with Nauvis cliffs and belt
- Replies: 3
- Views: 470
Re: [2.0.20] Visual glitch with Nauvis cliffs and belt
Thanks for linking to that report. It is slightly different, asking to make the offending square 'not buildable'. Someone commented asking "why not just always put the cliff z-index under building?", which is what I would expect to be done, as it seems easiest.
It only happens for belts. You can ...
It only happens for belts. You can ...
- Wed Nov 20, 2024 6:10 am
- Forum: Minor issues
- Topic: [2.0.20] Visual glitch with Nauvis cliffs and belt
- Replies: 3
- Views: 470
[2.0.20] Visual glitch with Nauvis cliffs and belt
Steps to reproduce:
- create fresh Space Age 2.0.20 world with default settings and seed 1622586804
- travel to -340 -54
- craft and place a transport belt
- remove it
- craft and place a wooden chest
Expected:
- both entities cover up the cliff tile ... graphic ... thing.
Actual:
- the transport ...
- create fresh Space Age 2.0.20 world with default settings and seed 1622586804
- travel to -340 -54
- craft and place a transport belt
- remove it
- craft and place a wooden chest
Expected:
- both entities cover up the cliff tile ... graphic ... thing.
Actual:
- the transport ...
- Wed Nov 13, 2024 11:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [StrangePan][2.0.9] Pipette on quality concrete/brick item in assembler gives normal item ghost
- Replies: 15
- Views: 2614
Re: [StrangePan][2.0.9] Pipette on quality concrete/brick item in assembler gives normal item ghost
Does this upcoming fix cover my problem?
Pipetting Normal concrete / bricks from the ingredients section of an assembler, I instead get my Rare bricks (i.e. the highest available)
Pipetting Normal concrete / bricks from the ingredients section of an assembler, I instead get my Rare bricks (i.e. the highest available)
- Fri Nov 01, 2024 11:07 pm
- Forum: Not a bug
- Topic: [2.0.13] Bots won't place Quality Concrete
- Replies: 3
- Views: 723
Re: [2.0.13] Bots won't place Quality Concrete
If that's the case, why can the engineer place quality stone bricks? I placed some Uncommon stone bricks, then when I picked them up, they were Normal stone bricks. This treatment seems inconsistent to me.
- Sun Oct 27, 2024 6:23 am
- Forum: Not a bug
- Topic: [2.0.11] Scroll bar in Map Editor's Entities tool scrolls well past expected stopping point
- Replies: 1
- Views: 164
[2.0.11] Scroll bar in Map Editor's Entities tool scrolls well past expected stopping point
tl;dr
You can scroll the Map Editor - Tool - Entities scrollbar too far down. At a guess, the scrollbar is counting how many rows all the Entities would take up, instead of including only those in the selected category.
System information
steam, space-age, 2.0.11b79682 expansion win64
Steps ...
You can scroll the Map Editor - Tool - Entities scrollbar too far down. At a guess, the scrollbar is counting how many rows all the Entities would take up, instead of including only those in the selected category.
System information
steam, space-age, 2.0.11b79682 expansion win64
Steps ...