Search found 9 matches

by pseudo3d
Fri Nov 29, 2024 4:22 pm
Forum: Mod portal Discussion
Topic: info.json not found?! (Creating new mod for mod portal)
Replies: 2
Views: 144

info.json not found?! (Creating new mod for mod portal)

From following the tutorial and investigating another mod to see how it works, I have created my first mod—a recipe for the Chemical plant for freezing water, an exact reverse of melting it (at least in terms of input/output). Part of it is a desire to make Space Age a little less annoying in water ...
by pseudo3d
Mon Oct 28, 2024 6:38 pm
Forum: Gameplay Help
Topic: Is there a way to completely dismantle a space platform?
Replies: 0
Views: 376

Is there a way to completely dismantle a space platform?

I mean completely dismantle a space platform, without deleting it. Right now, "Lucky" is floating above Fulgora and fighting a losing battle with asteroids and there isn't enough rocket fuel production on Fulgora to supply it with new items and most importantly, ammunition to protect what'...
by pseudo3d
Mon Oct 28, 2024 1:38 am
Forum: Balancing
Topic: Gleba is a problem
Replies: 17
Views: 11706

Re: Gleba is a problem

I will say Fulgora is much better; even if you forgot to pack adequately, scrap will provide you everything you need and once you get a few accumulators, power poles, lightning rods, and your first recycler you'll start seeing progress immediately.
by pseudo3d
Sat Oct 26, 2024 6:50 pm
Forum: Balancing
Topic: Gleba is a problem
Replies: 17
Views: 11706

Gleba is a problem

I ruined my save file on Space Age because I got stuck in Gleba. Basically... - Nauvis was not fully equipped to be left alone, as a result fuel for trains ran out, causing a chain reaction to kill the entire power - Roboports were not adequately built out to supply remotely - Almost nothing was pac...
by pseudo3d
Sat Oct 26, 2024 6:36 pm
Forum: Duplicates
Topic: [2.0.11] Legacy rail not re-connecting
Replies: 1
Views: 183

[2.0.11] Legacy rail not re-connecting

It happens to everyone, you walk onto the tracks because you're trying to rework something and a train turns your man into pulp. So I picked him up and double-clicked a little too hard and took out the tracks too. Usually this isn't a big deal; just put the tracks back down. But because I was workin...
by pseudo3d
Sat Oct 26, 2024 3:54 pm
Forum: Pending
Topic: [2.0.11] Rocket silo stops working if imported and eats items
Replies: 2
Views: 223

Re: [2.0.11] Rocket silo stops working if imported and eats items

So I did a little work and it was an inserter taking things out.

However, the "work paused" was only fixed by removing the rocket silo and rebuilding it. I believe this is the file that has the bugged silo (though also with the inserter).
Many Little Factories A Second Bus.zip
Save file
(12.36 MiB) Downloaded 12 times
by pseudo3d
Sat Oct 26, 2024 12:28 am
Forum: Multiplayer
Topic: Our server has been attacked
Replies: 3
Views: 973

Re: Our server has been attacked

What is it attempting to blueprint?
by pseudo3d
Sat Oct 26, 2024 12:27 am
Forum: Pending
Topic: [2.0.11] Rocket silo stops working if imported and eats items
Replies: 2
Views: 223

[2.0.11] Rocket silo stops working if imported and eats items

I got stuck in Gleba (charting out that it would be a lot of hours of running around before even automating) because I didn't pack for it properly and decided to use my last big pre-Space Age save to explore other worlds. After making adjustments for 2.0 and migrating it to SA, I found that the rock...

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