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by Chyrion
Fri Oct 25, 2024 8:14 pm
Forum: Resolved Problems and Bugs
Topic: [boskid] [2.0.10] Crash after deleting buildings connected to circuit network: ControlBehaviorManager::update()
Replies: 1
Views: 408

[boskid] [2.0.10] Crash after deleting buildings connected to circuit network: ControlBehaviorManager::update()

Initially faced a crash upon an autosave, which I tracked down to be a circuit network issue according to the crash log. Attached is a picture in which I've outlined buildings to remove, and manually disconnecting a wire from a passive provider chest. None of the buildings are interacted upon in any...

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