Search found 4 matches

by Rubik_Mind
Mon Dec 30, 2024 10:35 am
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.14] Construction bot looping between character and rocket
Replies: 6
Views: 1364

Re: [Genhis][2.0.14] Construction bot looping between character and rocket

this fix caused a new problem for me,
i can now no longer remotely put construction bots into a far away roboport using my spidertron.

i would send spidertron to my perimeter wall to refill some bots that got destroyed and using the ghost cursor spidertron would "construct" the bot items into the ...
by Rubik_Mind
Sat Nov 30, 2024 10:24 am
Forum: Duplicates
Topic: minor bug: artillery shells management
Replies: 2
Views: 185

minor bug: artillery shells management

really wierd bug where ctrl+right click on my inventory artillery shells puts all of them in a chest instead of half of them.
by Rubik_Mind
Mon Nov 11, 2024 4:28 am
Forum: Ideas and Suggestions
Topic: priority inserting modules into machines
Replies: 3
Views: 338

disallow fast swapping lower bonus modules because of quality

what:
when i press z (drop item) and slide over machines with modules in my hand it replaces lower tier modules if the machine is already full of modules, this is great QOL except for a tiny detail, it should replace if the bonus is bigger instead of if the tier is higher.

why:
some higher modules ...
by Rubik_Mind
Fri Oct 25, 2024 4:02 pm
Forum: Implemented Suggestions
Topic: Make holding shift move the research move to the front (or as much as possible)
Replies: 18
Views: 1189

2.0 QOL improvement: research que reordering by dragging

please change the research requeing to have a dragging bar instead of the current buttons.

Naamloos.png

the current buttons are barely usefull when moving a tech more than 1 spot because you have to click each que spot one after the other.
having techs be draggable (just like the train ...

Go to advanced search