this fix caused a new problem for me,
i can now no longer remotely put construction bots into a far away roboport using my spidertron.
i would send spidertron to my perimeter wall to refill some bots that got destroyed and using the ghost cursor spidertron would "construct" the bot items into the ...
Search found 4 matches
- Mon Dec 30, 2024 10:35 am
- Forum: Resolved Problems and Bugs
- Topic: [Genhis][2.0.14] Construction bot looping between character and rocket
- Replies: 6
- Views: 1364
- Sat Nov 30, 2024 10:24 am
- Forum: Duplicates
- Topic: minor bug: artillery shells management
- Replies: 2
- Views: 185
minor bug: artillery shells management
really wierd bug where ctrl+right click on my inventory artillery shells puts all of them in a chest instead of half of them.
- Mon Nov 11, 2024 4:28 am
- Forum: Ideas and Suggestions
- Topic: priority inserting modules into machines
- Replies: 3
- Views: 338
disallow fast swapping lower bonus modules because of quality
what:
when i press z (drop item) and slide over machines with modules in my hand it replaces lower tier modules if the machine is already full of modules, this is great QOL except for a tiny detail, it should replace if the bonus is bigger instead of if the tier is higher.
why:
some higher modules ...
when i press z (drop item) and slide over machines with modules in my hand it replaces lower tier modules if the machine is already full of modules, this is great QOL except for a tiny detail, it should replace if the bonus is bigger instead of if the tier is higher.
why:
some higher modules ...
- Fri Oct 25, 2024 4:02 pm
- Forum: Implemented Suggestions
- Topic: Make holding shift move the research move to the front (or as much as possible)
- Replies: 18
- Views: 1189
2.0 QOL improvement: research que reordering by dragging
please change the research requeing to have a dragging bar instead of the current buttons.
Naamloos.png
the current buttons are barely usefull when moving a tech more than 1 spot because you have to click each que spot one after the other.
having techs be draggable (just like the train ...
Naamloos.png
the current buttons are barely usefull when moving a tech more than 1 spot because you have to click each que spot one after the other.
having techs be draggable (just like the train ...