Search found 5 matches

by Darkheart069
Fri Dec 13, 2024 12:16 am
Forum: Duplicates
Topic: Sandbox Error CTDT.
Replies: 2
Views: 288

Re: Sandbox Error CTDT.

I did search for this, but could not find anything directly, but Im not really good with forums.
Thanks for your reply, i hope the extra details helped :)
by Darkheart069
Thu Dec 12, 2024 3:05 pm
Forum: Duplicates
Topic: Sandbox Error CTDT.
Replies: 2
Views: 288

Sandbox Error CTDT.

I opened a new Creative "Sandbox" Went into the Editor and attemped to Import my Vanilla 2.0 save so i could work on some blueprints.
this cause a Crash to Desktop.
I have repeated this now twice each time with same result, i have inclued my save file for the process of importing it,
I am not sure ...
by Darkheart069
Sun May 15, 2016 12:47 am
Forum: 5dim's mod
Topic: Ideas and suggestions
Replies: 39
Views: 40689

Re: Ideas and suggestions

hi there,
I have been using 5dims since i started using mods. i have found it... some what easy thought with use of the default world gen.. even with everything on low or very low.. there is ALOT of ore around.
I have tried and failed to create my own config for RSO. but i am hoping since you know ...
by Darkheart069
Wed Apr 20, 2016 9:24 am
Forum: 5dim's mod
Topic: mk2 medium pole vs substation and other balance
Replies: 1
Views: 4482

Re: mk2 medium pole vs substation and other balance

10/15 belts would be a bit short. and lets keep its even please 10/16 if anything.. Honestly tho its mant to a means to getting ore around with having to used x20 underground belts in a row. and on a MP world thus causing more calulations.

Tho i have a beast of a PC, i play with people who can run ...
by Darkheart069
Sun Apr 10, 2016 2:28 pm
Forum: Wiki Talk
Topic: If you want to work on the wiki you need an account
Replies: 42
Views: 49581

Re: If you want to work on the wiki you need an account

Hi there,
I would like to recommend that under the commands section on the wiki you add these to the bottom-

First 2 set game to peacefull and kill enermys
/c game.peaceful_mode = true
/c game.forces["enemy"].kill_all_units()
next 2 cause biters to repawn where they may have all been removed ...

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