Search found 4 matches

by cylarc
Wed Nov 13, 2024 11:26 pm
Forum: Duplicates
Topic: Decider combinator OR logic incorrect in presence of "Each"
Replies: 4
Views: 364

Decider combinator OR logic incorrect in presence of "Each"

When using a decider combinator, if I add a condition for "Each" signal, the OR logic is no longer followed. Even though the first condition is True, it stops outputting the signal.
11-13-2024, 17-23-34.png
11-13-2024, 17-23-34.png (106.14 KiB) Viewed 364 times
11-13-2024, 17-23-52.png
11-13-2024, 17-23-52.png (99.39 KiB) Viewed 364 times
by cylarc
Fri Oct 25, 2024 2:00 am
Forum: Won't fix.
Topic: [StrangePan] Sound disabled on MacOS after waking from sleep
Replies: 1
Views: 232

[StrangePan] Sound disabled on MacOS after waking from sleep

When I put my macbook to sleep with Factorio still running (paused), and then come back to it later (as soon as a few minutes), the sound stops working from Factorio.

This can be fixed by either quiting/re-opening, or going to settings -> sounds -> and changing preferred output.

MacOS version 14.5 ...
by cylarc
Wed Oct 23, 2024 6:18 pm
Forum: Logistic Train Network
Topic: LTN and Factorio 2.0
Replies: 39
Views: 21753

Re: LTN and Factorio 2.0

I've been spending some time trying to replicate LTN with inturrupts, and am decently close, but can't quite get there! Any help would be appreciated.

viewtopic.php?p=623712#p623712
by cylarc
Wed Oct 23, 2024 5:47 pm
Forum: Gameplay Help
Topic: 2.0 train schedule setup
Replies: 13
Views: 17938

Re: 2.0 train schedule setup

I feel like I'm close to having this one figured out, but can't nail the last bit.

Setup:

* Providers:
* Train limit: 1
* Label with "<icon> Provider - Fluid
* Use circuits to determine when provider has at least 1 full train of fluid (using 2 cars, 100k fluid)
* Here, we just connect all ...

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