Search found 37 matches
- Sat Jan 11, 2025 6:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
- Replies: 20
- Views: 2392
Re: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
I just missed the release (2.0.31)? I'm confused what you mean by this. In my game, which I just updated, I only updated to 2.0.28. It doesn't seem like 2.0.31 was released yet? I can still reproduce this in 2.0.28, and without entering big picture mode (I am having a separate issue with big picture ...
- Sat Jan 11, 2025 6:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.20] Cannot reorder train stations with a controller
- Replies: 3
- Views: 284
- Fri Jan 10, 2025 5:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
- Replies: 20
- Views: 2392
Re: [Twinsen] [1.1.110] Mouse cursor shows when using controller and opening steam overlay on windows
Thanks! I'll double check for you if I can still reproduce it on my end soon
- Fri Jan 10, 2025 5:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.20] Cannot reorder train stations with a controller
- Replies: 3
- Views: 284
Re: [Twinsen][2.0.20] Cannot reorder train stations with a controller
Thanks! I'll check soon
- Wed Dec 04, 2024 3:45 pm
- Forum: Technical Help
- Topic: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
- Replies: 6
- Views: 571
Re: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
Thanks for the response. I don't want to debate, but you are incorrect. If a company provides both tech support and software maintenance, it is standard for the company to redirect customers to the appropriate channel. And its normal for a customer to sometimes be unsure at first if an issue is a ...
- Wed Dec 04, 2024 6:14 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][2.0.20] Cannot reorder train stations with a controller
- Replies: 3
- Views: 284
[Twinsen][2.0.20] Cannot reorder train stations with a controller
I play with an xbox controller on windows using the native controller support. When I try to click and drag a train station to reorder it in the list of stations in the Train GUI, nothing happens. The train GUI does not seem to register the drag event. Which I test with a mouse, it works as expected ...
- Wed Nov 27, 2024 9:10 pm
- Forum: Technical Help
- Topic: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
- Replies: 6
- Views: 571
Re: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
bump
Respectfully, it has been 1 week my issue has been ignored. Please help.
Since I am unable to use trains, this has prevented from playing. I do not want to to develop my factory without trains.
If this is a bug, please sort it into the bugs forum.
Respectfully, it has been 1 week my issue has been ignored. Please help.
Since I am unable to use trains, this has prevented from playing. I do not want to to develop my factory without trains.
If this is a bug, please sort it into the bugs forum.
- Fri Nov 22, 2024 8:44 pm
- Forum: This Forum
- Topic: Tech support wait time?
- Replies: 0
- Views: 198
Tech support wait time?
I posted an issue in tech support a few days ago but still have not received any response.
To anyone seeing this, how long have your wait times generally been for tech support?
To anyone seeing this, how long have your wait times generally been for tech support?
- Fri Nov 22, 2024 12:51 am
- Forum: Technical Help
- Topic: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
- Replies: 6
- Views: 571
Re: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
Yeah, I'm not on a steam deck. Controller only!
This is either a bug or a question that can be answered quickly. Either way, a quick reply from a staff member will help sort that out.
If there is a way to sort train schedules with a controller that I am missing, I'd love to get a quick answer so ...
This is either a bug or a question that can be answered quickly. Either way, a quick reply from a staff member will help sort that out.
If there is a way to sort train schedules with a controller that I am missing, I'd love to get a quick answer so ...
- Wed Nov 20, 2024 10:35 pm
- Forum: Technical Help
- Topic: xbox multiple selection
- Replies: 1
- Views: 176
Re: xbox multiple selection
Hm, I haven't had any issues with my controller in copying or deconstructing. What happens when you try to drag the copy or deconstruction planner?
- Wed Nov 20, 2024 12:11 pm
- Forum: Ideas and Suggestions
- Topic: [Controller] Allow reordering quickbars
- Replies: 3
- Views: 426
Re: [Controller] Allow reordering quickbars
I wish you luck in this! It sounds ambitious, and from the tiny bit I know about modding I know that you can't directly modify base game GUIs, but it sounds like this might be just making a new Gui? I suppose if you can access and modify the data model for the quick bars, maybe you could actually ...
- Wed Nov 20, 2024 12:03 pm
- Forum: Technical Help
- Topic: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
- Replies: 6
- Views: 571
Re: How do you reorder train stations with a controller?
Bump
Eager for an answer so I can start building my train network!
Eager for an answer so I can start building my train network!
- Tue Nov 19, 2024 3:00 pm
- Forum: Technical Help
- Topic: [2.0.20] [Possible Bug] How do you reorder train stations with a controller?
- Replies: 6
- Views: 571
[2.0.20] [Possible Bug] How do you reorder train stations with a controller?
I know with a mouse you can click and drag the stations in a train schedule by the "handle" which is the box to the left of the "X". But I can't figure out how to do it with a controller. Pressing the normal "click" button isn't working with free cursor mode, and I've tried all the other buttons and ...
- Tue Nov 19, 2024 2:51 pm
- Forum: Ideas and Suggestions
- Topic: [Controller] Allow reordering quickbars
- Replies: 3
- Views: 426
Re: [Controller] Allow reordering quickbars
I also play with a controller and agree that this is a pain point. Both of these ideas are good:
1) Ability to reorder quickbar pages
2) A new UI (not only for reordering quickbar pages) that also allows editing the all the quickbars and easily moving items between them. Importantly, without ...
1) Ability to reorder quickbar pages
2) A new UI (not only for reordering quickbar pages) that also allows editing the all the quickbars and easily moving items between them. Importantly, without ...
- Tue Nov 19, 2024 3:06 am
- Forum: Ideas and Suggestions
- Topic: Programmable Speaker alert signal variables
- Replies: 12
- Views: 3507
Re: Programmable Speaker alert signal variables
I really need this. It would change the whole game.
I could create a whole system of customized alerts. Without the ability to programatically set the alert symbol or text, its not feasible.
I set up a whole system expecting there would be some way to get get a custom alert when an item is low. It ...
I could create a whole system of customized alerts. Without the ability to programatically set the alert symbol or text, its not feasible.
I set up a whole system expecting there would be some way to get get a custom alert when an item is low. It ...
- Mon Nov 18, 2024 12:13 am
- Forum: Duplicates
- Topic: Circuit network buildings play sound effects while paused
- Replies: 2
- Views: 241
Re: Circuit network buildings play sound effects while paused
I sure hope not, given that was called "not a bug".
- Sun Nov 17, 2024 11:22 pm
- Forum: Duplicates
- Topic: Circuit network buildings play sound effects while paused
- Replies: 2
- Views: 241
Circuit network buildings play sound effects while paused
To reproduce:
1) Create an "active" circuit. And by "active", I just mean that you can hear the "calculating" sound effect of a circuit building such as a Decider.
2) Select that building which is playing its sound to open its gui
3) Pause the game (The "Pause game" action under Miscellaneous in ...
1) Create an "active" circuit. And by "active", I just mean that you can hear the "calculating" sound effect of a circuit building such as a Decider.
2) Select that building which is playing its sound to open its gui
3) Pause the game (The "Pause game" action under Miscellaneous in ...
- Sun Nov 17, 2024 8:28 pm
- Forum: Gameplay Help
- Topic: Convenient indication of which item causes "item ingredient shortage"?
- Replies: 4
- Views: 527
Re: Convenient indication of which item causes "item ingredient shortage"?
Thank you both for the helpful images, LCStark especially your mockup for how this could look. That is sort of what I imagined too.
I really like the idea of showing a fraction only for the items that are deficient and not for the ones that are full. This avoids any color-blindness issues because ...
I really like the idea of showing a fraction only for the items that are deficient and not for the ones that are full. This avoids any color-blindness issues because ...
- Sun Nov 17, 2024 6:13 pm
- Forum: Ideas and Suggestions
- Topic: Allow connecting wires to funaces
- Replies: 13
- Views: 826
Re: Allow connecting wires to funaces
I'm sort of to the game. Is connecting circuit networks to assemblers a recently added feature? I find it odd that we can connect to them but not electric furnaces.
I wanted to create a circut that involved reporting the contents or status of a group of furances. With assembelers we can "read ...
I wanted to create a circut that involved reporting the contents or status of a group of furances. With assembelers we can "read ...
- Sun Nov 17, 2024 1:25 pm
- Forum: Gameplay Help
- Topic: Convenient indication of which item causes "item ingredient shortage"?
- Replies: 4
- Views: 527
Re: Convenient indication of which item causes "item ingredient shortage"?
That's only on clicking the building right? Not on hovering it?
I can just barely make out the red with my color blindness (not enough for it to be very helpful), and I'm pretty sure it's not in the panel on the right when you hover the building.
I can just barely make out the red with my color blindness (not enough for it to be very helpful), and I'm pretty sure it's not in the panel on the right when you hover the building.