Search found 3 matches

by capnflummox
Tue Jan 14, 2025 6:18 pm
Forum: Ideas and Requests For Mods
Topic: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.
Replies: 8
Views: 1416

Re: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.


Well based on API
RecipePrototype has a property called 'overload_multiplier'

https://lua-api.factorio.com/latest/prototypes/RecipePrototype.html#overload_multiplier

So, you can create a custom mod that will change this value from default 0 to whatever you consider is enough for you


I'll see ...
by capnflummox
Tue Dec 10, 2024 10:06 pm
Forum: Ideas and Requests For Mods
Topic: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.
Replies: 8
Views: 1416

Re: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.

you can use the vanilla loader (obtainable with the console or mods) to fill buildings up to the stack size

Not seeing this as a working option.

The game has a value named Automation Insertion Limit. You can see it on the tool tips for any machine or turret.

I want to change this value. How do ...
by capnflummox
Wed Aug 28, 2024 3:03 pm
Forum: Ideas and Requests For Mods
Topic: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.
Replies: 8
Views: 1416

I am looking for a way/mod to allow loading buildings with an item cap to their maximum.

For example: more than 10 ammo loaded into a turret. Or, more than 2 science packs loaded into a lab.

My question is: is the amount loaded determined by the lab/turret, or the inserter?

Can this be accomplished in vanilla with circuits or something else I am missing? Or would I need to find (it ...

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