Search found 7 matches

by vasyanator
Sat Mar 22, 2025 12:48 pm
Forum: Duplicates
Topic: [2.0.42] Problem when building a large platform using a blueprint
Replies: 2
Views: 235

Re: [2.0.42] Problem when building a large platform using a blueprint

Either way, it makes it inconvenient to build platforms larger than a certain size. You can't just put up a blueprint and forget it. Maybe it's possible to generate a space surface when trying to put a blueprint in?
by vasyanator
Sat Mar 22, 2025 11:03 am
Forum: Duplicates
Topic: [2.0.42] Problem when building a large platform using a blueprint
Replies: 2
Views: 235

[2.0.42] Problem when building a large platform using a blueprint

03-22-2025, 14-56-42.png
03-22-2025, 14-56-42.png (732.4 KiB) Viewed 235 times
As you can see in this screenshot, if you put a large platform drawing, it will be cropped.
by vasyanator
Sun Jan 19, 2025 2:46 pm
Forum: Ideas and Suggestions
Topic: Radar channels
Replies: 8
Views: 3083

Radar channels

TL;DR

Radars can have many channels.

What?

I suggest adding channels to radars to transmit logic signals. The channel can be set both manually and with the help of logic.

Why?

Right now, radars on a single surface can't transmit much information. They only have a red and green channel ...
by vasyanator
Mon Dec 09, 2024 5:22 am
Forum: Ideas and Suggestions
Topic: Space platforms can meet each other
Replies: 4
Views: 1433

Re: Space platforms can meet each other

Platforms cannot be connected by bridges, only docked by means of a gateway.
by vasyanator
Wed Dec 04, 2024 4:15 pm
Forum: Ideas and Suggestions
Topic: Space platforms can meet each other
Replies: 4
Views: 1433

Space platforms can meet each other

TL;DR
Space platforms can meet each other.
Photoshop.jpg


What?
I know this could be quite difficult to implement, but it would be interesting if the space platforms could meet each other instead of existing separately as they do now.
That is, you can meet another space platform that is ...
by vasyanator
Fri Jun 28, 2024 5:04 pm
Forum: Ideas and Requests For Mods
Topic: [idea] Better belt system
Replies: 3
Views: 1013

Re: [idea] Better belt system

I just left my idea here in the hope that it will appeal to someone who can implement it.
by vasyanator
Tue Jun 18, 2024 4:24 pm
Forum: Ideas and Requests For Mods
Topic: [idea] Better belt system
Replies: 3
Views: 1013

[idea] Better belt system

There are already several mods that add things like line balancer, modular splitter, buffer, loader, etc. But these are all separate mods or parts of mods (e.g. loaders in Krastorio 2). I propose to create a single mod that combines all these things and adds:
- New belt levels (can be disabled for ...

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