Search found 5 matches
- Wed Oct 23, 2024 5:49 pm
- Forum: Releases
- Topic: Version 2.0.9
- Replies: 15
- Views: 12378
Re: Version 2.0.9
Changes
Achievement logistic-network-embargo updated with different condition for base game and space age.
Was it intentional, that the achievement also got undone after the update? I had the achievement since before 1.0 and it's still marked as "done" on steam. But ingame it's marked ...
- Fri Oct 18, 2024 1:54 pm
- Forum: News
- Topic: Friday Facts #433 - Liftoff Initiated
- Replies: 140
- Views: 31998
Re: Friday Facts #433 - Liftoff Initiated
Good luck with the launch.
I think the trailer would have been better if it had a less explicit script and relied on showing the viewer more than telling them.
"Launch materials into space to construct giant space platforms"
"Travel to 4, all-new worlds"
"Solve new logistics challenges"
"Unlock ...
I think the trailer would have been better if it had a less explicit script and relied on showing the viewer more than telling them.
"Launch materials into space to construct giant space platforms"
"Travel to 4, all-new worlds"
"Solve new logistics challenges"
"Unlock ...
- Fri Sep 27, 2024 5:59 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 52853
Re: Friday Facts #430 - Drowning in Fluids
This thread is almost performance art.
I was one of the people expressing my doubts about the fluid teleportation introduced in the previous FFF. After thinking about it for a while, I decided that the change wouldn't be too bad and was totally understandable. Pretty amazing that Wube has managed ...
I was one of the people expressing my doubts about the fluid teleportation introduced in the previous FFF. After thinking about it for a while, I decided that the change wouldn't be too bad and was totally understandable. Pretty amazing that Wube has managed ...
- Fri Jun 21, 2024 10:46 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 91165
Re: Friday Facts #416 - Fluids 2.0
There seems to be a lot of "realism" vs "fun" but it seems like the real concern is the novel puzzles introduced by fluids and how fun they are.
Fluids seemed to introduce three puzzles previously:
1) How do you connect a bunch of ports to assemblers and chem plants in an area already packed with ...
Fluids seemed to introduce three puzzles previously:
1) How do you connect a bunch of ports to assemblers and chem plants in an area already packed with ...
- Mon Jun 10, 2024 3:58 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 76888
Re: Friday Facts #414 - Spoils of Agriculture
I was not expecting the spoilage mechanic. It looks great to me and I look forward to designing assembly lines to optimize for Throughput divided by Latency. I'd have to play it a bit first, but it does seem like the visual clutter of the white bars might be a bit much. But then again, spoilable ...