Search found 71 matches

by Jelmergu
Fri Dec 13, 2019 9:45 pm
Forum: News
Topic: Friday Facts #325 - New Explosions and Particles
Replies: 48
Views: 3958

Re: Friday Facts #325 - New Explosions and Particles

Hitting 50k reviews isn't the most impressive thing about those reviews. The fact that the reviews are Overwelmingly Positive is a bigger archievement and the thing to be the most proud about. Well done Wube
by Jelmergu
Thu Jun 27, 2019 9:13 pm
Forum: Modding interface requests
Topic: [0.17.52] put_item not always followed by build_item
Replies: 1
Views: 136

[0.17.52] put_item not always followed by build_item

I noticed that a put_item event doesn't fire a build_item event if there is a put_item event in the very next gametick. I noticed while bugfixing my There is my ghost mod. To reproduce: - open attached save - turn on There is my ghost and There is my ghost Blueprint only mode(ctrl+g, ctrl+shift+b by...
by Jelmergu
Thu Apr 04, 2019 9:11 pm
Forum: Implemented Suggestions
Topic: Sync mods with save enable/disable
Replies: 9
Views: 2189

Re: Sync mods with save enable/disable

Kinda found an old post there Bilka
by Jelmergu
Wed Apr 03, 2019 6:31 am
Forum: Duplicates
Topic: [0.17.24] Personal Roboport Build Radius Disappears
Replies: 2
Views: 96

Re: [0.17.24] Personal Roboport Build Radius Disappears

Is apearently already solved for the next release see viewtopic.php?f=30&t=68925
by Jelmergu
Tue Apr 02, 2019 2:55 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.17.23] Cut, copy block hotkey for deconstruction planner and blueprint
Replies: 1
Views: 346

[Oxyd] [0.17.23] Cut, copy block hotkey for deconstruction planner and blueprint

When the cut or copy tool is selected it is not possible to switch to the blueprint tool, upgrade planner or deconstruction planner without hitting the 'clear cursor' hotkey. What did I do 1. use the hotkey for the copy tool(ctrl+c) 2. use the hotkey for the deconstruction planner(ctrl+d in my case)...
by Jelmergu
Tue Apr 02, 2019 2:46 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.23] Should ctrl+x remove trees?
Replies: 4
Views: 728

Re: [0.17.23]Should ctrl+x remove trees?

I'd say it should be that trees don't get removed by the cut command, the trees aren't included in the blueprint that follows, and aren't player placeable
by Jelmergu
Tue Apr 02, 2019 2:42 pm
Forum: Not a bug
Topic: [0.17.23] - Bots from opposite player prioritize my tasks
Replies: 5
Views: 252

Re: [0.17.23] - Bots from opposite player prioritize my tasks

I suspect this one is going to go to not a bug quite fast, the robots don't look at 'i was placed by this player, so i should be build by this player'. The robots only look at 'can i fullfill this task, and is nobody else doing so'. I am taking a wild guess here and say that the other player is one ...
by Jelmergu
Fri Mar 15, 2019 8:36 am
Forum: Not a bug
Topic: [0.17.12] Shooting whiles copying
Replies: 5
Views: 155

Re: [0.17.12] Shooting whiles copying

Ah, found the problem, it was a conflicting hotkey. Apparently I had bound my shoot selected to control+c as well...
by Jelmergu
Thu Mar 14, 2019 10:17 pm
Forum: Not a bug
Topic: [0.17.12] Shooting whiles copying
Replies: 5
Views: 155

Re: [0.17.12] Shooting whiles copying

Aha, I used a shotgun for it. With a pistol it indeed doesn't work
by Jelmergu
Thu Mar 14, 2019 8:57 pm
Forum: Not a bug
Topic: [0.17.12] Shooting whiles copying
Replies: 5
Views: 155

[0.17.12] Shooting whiles copying

When trying to enter copy mode by using its default hotkey the weapon also gets fired. Apperantly ctrl doesn't block listening to the shooting hotkey

What did I do
Press ctrl + c

What did I expect
Copy mode being activated

What happened
Copy mode got activated
Shots were fired
by Jelmergu
Mon Mar 11, 2019 8:13 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.17.10] Undo key button text in menu missing
Replies: 1
Views: 522

[Oxyd] [0.17.10] Undo key button text in menu missing

In shortcut customizer the text for the undo button is missing its text, instead __1__ is displayed
0tmp.png
0tmp.png (542.01 KiB) Viewed 522 times
by Jelmergu
Mon Mar 11, 2019 8:09 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.10] Console not opening with Enter-key
Replies: 7
Views: 372

Re: [0.17.10] Console not opening with Enter-key

No I have tab bound to enter verhicle
by Jelmergu
Mon Mar 11, 2019 7:15 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.10] Console not opening with Enter-key
Replies: 7
Views: 372

[0.17.10] Console not opening with Enter-key

I wanted to open the console, which I had bound to the Enter key(or Return key as it is called in game). Upon hitting the enter key the console didn't open. To make sure it wasn't a keybind issue, I rebound it to the tilde key. It opened the console. After that I rebound to the enter key, and the co...
by Jelmergu
Wed Mar 06, 2019 4:30 pm
Forum: Duplicates
Topic: [0.17.6] Missing back button on ingame modportal
Replies: 2
Views: 91

[0.17.6] Missing back button on ingame modportal

I'm not sure if it is a GUI that still needs to be updated, but most menu's have a back button. The Mods window only has a confirm button, which might be counterintuitive if you don't make changes but do have to click confirm to go back
by Jelmergu
Tue Mar 05, 2019 3:48 pm
Forum: General discussion
Topic: Mod Fix:0.16->0.17
Replies: 3
Views: 476

Re: Mod Fix:0.16->0.17

you don't need to update the upgrade-planner, it is implemented in the game.
Also instead of uploading the mods to a package manager, make a pull request on github for the mods that are on github(Picker Pipe Tools and Upgrade planner are both on github)
by Jelmergu
Tue Feb 26, 2019 6:19 pm
Forum: Not a bug
Topic: 0.17.0 game.player.surface.peaceful_mode not respected
Replies: 2
Views: 152

0.17.0 game.player.surface.peaceful_mode not respected

It seems that the biters have rebelled against the console. When generating a world with biters NOT set to peaceful and then changing it with the console the biters are still agressive. What I did 1. Generate a world with biters set to agressive 2. After generating set the peaceful mode on the curre...
by Jelmergu
Mon Nov 26, 2018 3:26 pm
Forum: Multiplayer
Topic: Looking for someone who'd want to play a bob's with LTN game
Replies: 0
Views: 299

Looking for someone who'd want to play a bob's with LTN game

I'm searching for someone who'd like to play a game with some mods Mods used: AutoColor Belt Brush 16 Belt Reverser Bob's Adjustable Inserters Bob's Assembling Machines Bob's Electronics Bob's Functions Libray mod Bob's Logistics mod Bob's Metals, Chemicals and Intermediates Bob's Mining Bob's Modul...
by Jelmergu
Mon Nov 26, 2018 3:09 pm
Forum: Multiplayer
Topic: Looking for partner
Replies: 9
Views: 1284

Re: Looking for partner

I'd like to join as well

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