Search found 3 matches

by JamieNyanchi
Sat Aug 08, 2026 10:06 pm
Forum: Modding interface requests
Topic: Adjusting robot entering/exiting roboport speed
Replies: 0
Views: 1024

Adjusting robot entering/exiting roboport speed

Hi! I would like it if there was some way to adjust the speed at which robots enter and exit roboports. I would be fine with it being a utility constant if that makes implementation more feasible.

A while ago, I made this bug report and I think the comments are related to this: https://forums ...
by JamieNyanchi
Sat Aug 08, 2026 8:46 pm
Forum: Not a bug
Topic: [2.1.14] Some mech armor animations unaffected by "animation_speed"
Replies: 1
Views: 822

[2.1.14] Some mech armor animations unaffected by "animation_speed"

I'm working on a mod and part of it is to scale animation speeds, and I noticed that some mech armor animations are seemingly unaffected by the "animation_speed" property. This is most noticeable with the "take_off" / "mech-uplift" and "landing" / "mech-descend" animations.

It's interesting because ...
by JamieNyanchi
Fri Feb 07, 2025 7:21 am
Forum: Won't fix.
Topic: [2.0.34] Roboport property "robot_vertical_acceleration" has no effect
Replies: 2
Views: 986

[2.0.34] Roboport property "robot_vertical_acceleration" has no effect

Hello! I apologize if this isn't the correct place to report this.

I am attempting to adjust the "robot_vertical_acceleration" property on roboports and roboport equipment, like this (I purposefully used high values here):

data.raw["roboport"]["roboport"].robot_vertical_acceleration = 25
data.raw ...

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