Hi! I would like it if there was some way to adjust the speed at which robots enter and exit roboports. I would be fine with it being a utility constant if that makes implementation more feasible.
A while ago, I made this bug report and I think the comments are related to this: https://forums ...
Search found 3 matches
- Sat Aug 08, 2026 10:06 pm
- Forum: Modding interface requests
- Topic: Adjusting robot entering/exiting roboport speed
- Replies: 0
- Views: 1024
- Sat Aug 08, 2026 8:46 pm
- Forum: Not a bug
- Topic: [2.1.14] Some mech armor animations unaffected by "animation_speed"
- Replies: 1
- Views: 822
[2.1.14] Some mech armor animations unaffected by "animation_speed"
I'm working on a mod and part of it is to scale animation speeds, and I noticed that some mech armor animations are seemingly unaffected by the "animation_speed" property. This is most noticeable with the "take_off" / "mech-uplift" and "landing" / "mech-descend" animations.
It's interesting because ...
It's interesting because ...
- Fri Feb 07, 2025 7:21 am
- Forum: Won't fix.
- Topic: [2.0.34] Roboport property "robot_vertical_acceleration" has no effect
- Replies: 2
- Views: 986
[2.0.34] Roboport property "robot_vertical_acceleration" has no effect
Hello! I apologize if this isn't the correct place to report this.
I am attempting to adjust the "robot_vertical_acceleration" property on roboports and roboport equipment, like this (I purposefully used high values here):
data.raw["roboport"]["roboport"].robot_vertical_acceleration = 25
data.raw ...
I am attempting to adjust the "robot_vertical_acceleration" property on roboports and roboport equipment, like this (I purposefully used high values here):
data.raw["roboport"]["roboport"].robot_vertical_acceleration = 25
data.raw ...