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Search found 34 matches
- Mon Jan 22, 2024 7:32 pm
- Forum: Duplicates
- Topic: [1.1.101] Inserter graphics overlaps power pole
- Replies: 1
- Views: 364
- Tue Apr 09, 2019 5:17 am
- Forum: Minor issues
- Topic: [0.17.25] Performance bars too narrow in some localizations
- Replies: 2
- Views: 1382
Re: [0.17.25] Performance bars too narrow in some localizations
With reverted fonts in [0.17.26] it's got better. But some of bars still narrow, that causes some precision loss of indication.
Bars in 0.17.26
- Mon Apr 08, 2019 5:02 pm
- Forum: Minor issues
- Topic: [0.17.25] Performance bars too narrow in some localizations
- Replies: 2
- Views: 1382
[0.17.25] Performance bars too narrow in some localizations
In some localizations (eg. Russian) performance bars are too narrow (see attacment). Especially it affects "Available performance", that makes it almost invisible. screen.png I can't find any font settings, and UI scale setting don't helps. As an solution: to draw bars at new line after it...
- Tue Feb 26, 2019 7:56 pm
- Forum: News
- Topic: Friday Facts #283 - Prepare to Launch
- Replies: 341
- Views: 171310
- Tue Feb 26, 2019 5:20 pm
- Forum: News
- Topic: Friday Facts #283 - Prepare to Launch
- Replies: 341
- Views: 171310
Re: Friday Facts #283 - Prepare to Launch
It's came out now! Let's update)
- Fri Jan 05, 2018 5:13 pm
- Forum: Translations
- Topic: [0.16.14] Russian - Inventory tutorial translation error
- Replies: 5
- Views: 4456
[0.16.14] Russian - Inventory tutorial translation error
The last word in second task must be "инвентаря" (inventory) instead of "сундука" (chest). (Russian translation)
- Thu Sep 07, 2017 4:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik] [0.15.32] Production counter don't get into item icon (UPD)
- Replies: 3
- Views: 2082
Re: [Dominik] [0.15.32] Production counter don't get into item icon (UPD)
Ыounds great, Thanks!
- Sun Aug 06, 2017 3:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik] [0.15.32] Production counter don't get into item icon (UPD)
- Replies: 3
- Views: 2082
[Dominik] [0.15.32] Production counter don't get into item icon (UPD)
Production counter don't get into item icon. I had try to change interface size in settings, but this doesn't help.
Info on hover can be a solution.
Screens
Possible solutions:Info on hover can be a solution.
UI Redesign
From other Factorio GUI Window
- Tue Jul 18, 2017 4:05 pm
- Forum: Balancing
- Topic: Pump recipe correction
- Replies: 16
- Views: 7566
Re: Pump recipe correction
Also, they may have a different pumping speed.mrvn wrote:Why not? Having a simpler pump before an electric pump would solve the catch 22.
- Tue Jul 18, 2017 10:18 am
- Forum: Balancing
- Topic: Pump recipe correction
- Replies: 16
- Views: 7566
Re: Pump recipe correction
Yes, we can fuel pump by coal, and then add electric pump.
- Tue Jul 18, 2017 7:11 am
- Forum: Balancing
- Topic: Pump recipe correction
- Replies: 16
- Views: 7566
Pump recipe correction
I noticed that all the items that are crafted using the engine run on fuel (car, tank, locomotive), and all the items that are assembled with the electric engine work on electricity (robots). But pump crafted with hard fuel engine need electricity. I think pump recipe need electric engine instead of...
- Thu Jun 22, 2017 8:51 am
- Forum: Duplicates
- Topic: [0.15.22] Weapon panel overlap info panel in window mode
- Replies: 1
- Views: 992
[0.15.22] Weapon panel overlap info panel in window mode
OS:macOS 10.12.5
Mods: no any mods
Screenshots and graphical settings in attachments and spoiler.
Mods: no any mods
Screenshots and graphical settings in attachments and spoiler.
Screens
- Sun May 28, 2017 12:47 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1575078
Re: Development and Discussion
Hello! Why just pressure Tanks has so many dependencies from other mods? It's possible to build standalone version?
I cant install it, because it has so many dependencies, which has other dependencies, which i dont plan to use.
P.S. Thanks for your Mods!
I cant install it, because it has so many dependencies, which has other dependencies, which i dont plan to use.
P.S. Thanks for your Mods!
- Tue May 09, 2017 8:17 am
- Forum: Ideas and Suggestions
- Topic: Grenade blow range indication
- Replies: 1
- Views: 1206
Grenade blow range indication
It would be convenient to see the grenade blow range indication and danger sign in the case of character or not enemy buildings in that range.
- Fri May 05, 2017 9:02 pm
- Forum: Duplicates
- Topic: [0.15.8] Crash when driving tank and fire biters
- Replies: 1
- Views: 917
[0.15.8] Crash when driving tank and fire biters
1. Load save file 1.zip
2. Drive on tank to nearest biters.
3. Fire from second weapon and drive over biters same time.
4. Sometimes got crash.
MODs: NO
Save: Log:
2. Drive on tank to nearest biters.
3. Fire from second weapon and drive over biters same time.
4. Sometimes got crash.
MODs: NO
Save: Log:
- Mon Apr 24, 2017 6:59 pm
- Forum: Technical Help
- Topic: [0.15] No text labels
- Replies: 3
- Views: 1621
Re: [0.15] No text labels
Yes, it is. In Steam version localization could be selected in SteamClient game properties. It works for me.
- Mon Apr 24, 2017 5:26 pm
- Forum: Technical Help
- Topic: [0.15] No text labels
- Replies: 3
- Views: 1621
[0.15] No text labels
I have crash with "ROOT.other" and after disabling Steam cloud i've got started game, but there completly no text (on Russian localization):
Screens
System: Windows 10 x64- Mon Apr 24, 2017 5:13 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 149870
Re: Version 0.15.0
I have crash with "ROOT.other" and after disabling Steam cloud i've got started game, but there completly no text (on Russian localization):
screenshot
- Mon Apr 25, 2016 1:53 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Wallcraft [0.0.2]
- Replies: 21
- Views: 17200
Re: [MOD 0.12.x] Wallcraft [0.0.2]
It's copy-paste error. I hope Fedorrro doesn't mind me posting this: I've made a quick unofficial fix for the steel wall pickup bug. No version number change, only thing I did was fix it. No, I do not mind, even grateful. In the near future I will prepare update in new localizations, corrections and...
- Sun Apr 24, 2016 10:23 am
- Forum: Modding discussion
- Topic: Increase output size of assembly machines
- Replies: 0
- Views: 1033
Increase output size of assembly machines
Is it possible to adjust the input and output size of assembly machines? For example, the furnace can work until it has output number of products reaches the stack size. I want to make something like a storage slot into which you can insert a chest to increase the amount of storage of finished produ...