Search found 36 matches

by Fedorrro
Sat Jun 06, 2026 11:08 am
Forum: News
Topic: Friday Facts #441 - Space logistics improvements
Replies: 126
Views: 21191

Re: Friday Facts #441 - Space logistics improvements



Perhaps this could be solved with request priorities, dedicated rocket-loading buffers, or some other logistics-network feature. Is there already a recommended way to achieve this, or could this be considered as a potential quality-of-life improvement for Space Age?

Buffer chests should work ...
by Fedorrro
Sat Jun 06, 2026 8:21 am
Forum: News
Topic: Friday Facts #441 - Space logistics improvements
Replies: 126
Views: 21191

Re: Friday Facts #441 - Space logistics improvements

Since we're discussing space logistics, I'd like to describe a problem I've run into. There may already be a solution that I haven't found, but if not, perhaps this could be an idea for a future Space Age improvement.

My goal is to maintain a buffer of various materials near a Rocket Silo so that ...
by Fedorrro
Mon Jan 22, 2024 7:32 pm
Forum: Duplicates
Topic: [1.1.101] Inserter graphics overlaps power pole
Replies: 1
Views: 876

[1.1.101] Inserter graphics overlaps power pole

Screen.png
Screen.png (577.51 KiB) Viewed 876 times
by Fedorrro
Tue Apr 09, 2019 5:17 am
Forum: Minor issues
Topic: [0.17.25] Performance bars too narrow in some localizations
Replies: 2
Views: 2001

Re: [0.17.25] Performance bars too narrow in some localizations

With reverted fonts in [0.17.26] it's got better. But some of bars still narrow, that causes some precision loss of indication.
Bars in 0.17.26
by Fedorrro
Mon Apr 08, 2019 5:02 pm
Forum: Minor issues
Topic: [0.17.25] Performance bars too narrow in some localizations
Replies: 2
Views: 2001

[0.17.25] Performance bars too narrow in some localizations

In some localizations (eg. Russian) performance bars are too narrow (see attacment). Especially it affects "Available performance", that makes it almost invisible.

screen.png

I can't find any font settings, and UI scale setting don't helps.
As an solution: to draw bars at new line after it's ...
by Fedorrro
Tue Feb 26, 2019 7:56 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 251593

Re: Friday Facts #283 - Prepare to Launch

Fedorrro wrote: Tue Feb 26, 2019 5:20 pm It's came out now! Let's update)
I forgot how to play this game :mrgreen:
by Fedorrro
Tue Feb 26, 2019 5:20 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 251593

Re: Friday Facts #283 - Prepare to Launch

It's came out now! Let's update)
by Fedorrro
Fri Jan 05, 2018 5:13 pm
Forum: Translations
Topic: [0.16.14] Russian - Inventory tutorial translation error
Replies: 5
Views: 5927

[0.16.14] Russian - Inventory tutorial translation error

The last word in second task must be "инвентаря" (inventory) instead of "сундука" (chest). (Russian translation)
2018-01-05_22-07-11.png
2018-01-05_22-07-11.png (9.67 KiB) Viewed 5927 times
by Fedorrro
Sun Aug 06, 2017 3:14 pm
Forum: Resolved Problems and Bugs
Topic: [Dominik] [0.15.32] Production counter don't get into item icon (UPD)
Replies: 3
Views: 2806

[Dominik] [0.15.32] Production counter don't get into item icon (UPD)

Production counter don't get into item icon. I had try to change interface size in settings, but this doesn't help.
Screens
Possible solutions:
Info on hover can be a solution.
UI Redesign
From other Factorio GUI Window
by Fedorrro
Tue Jul 18, 2017 4:05 pm
Forum: Balancing
Topic: Pump recipe correction
Replies: 16
Views: 10961

Re: Pump recipe correction

mrvn wrote:Why not? Having a simpler pump before an electric pump would solve the catch 22.
Also, they may have a different pumping speed.
by Fedorrro
Tue Jul 18, 2017 10:18 am
Forum: Balancing
Topic: Pump recipe correction
Replies: 16
Views: 10961

Re: Pump recipe correction

Yes, we can fuel pump by coal, and then add electric pump.
by Fedorrro
Tue Jul 18, 2017 7:11 am
Forum: Balancing
Topic: Pump recipe correction
Replies: 16
Views: 10961

Pump recipe correction

I noticed that all the items that are crafted using the engine run on fuel (car, tank, locomotive), and all the items that are assembled with the electric engine work on electricity (robots).
But pump crafted with hard fuel engine need electricity. I think pump recipe need electric engine instead of ...
by Fedorrro
Thu Jun 22, 2017 8:51 am
Forum: Duplicates
Topic: [0.15.22] Weapon panel overlap info panel in window mode
Replies: 1
Views: 1382

[0.15.22] Weapon panel overlap info panel in window mode

OS:macOS 10.12.5
Mods: no any mods

Screenshots and graphical settings in attachments and spoiler.
Screens
by Fedorrro
Sun May 28, 2017 12:47 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3815
Views: 2538026

Re: Development and Discussion

Hello! Why just pressure Tanks has so many dependencies from other mods? It's possible to build standalone version?
I cant install it, because it has so many dependencies, which has other dependencies, which i dont plan to use.
P.S. Thanks for your Mods!
by Fedorrro
Tue May 09, 2017 8:17 am
Forum: Ideas and Suggestions
Topic: Grenade blow range indication
Replies: 1
Views: 1686

Grenade blow range indication

It would be convenient to see the grenade blow range indication and danger sign in the case of character or not enemy buildings in that range.
1.png
1.png (1.02 MiB) Viewed 1686 times
by Fedorrro
Fri May 05, 2017 9:02 pm
Forum: Duplicates
Topic: [0.15.8] Crash when driving tank and fire biters
Replies: 1
Views: 1277

[0.15.8] Crash when driving tank and fire biters

1. Load save file 1.zip
2. Drive on tank to nearest biters.
3. Fire from second weapon and drive over biters same time.
4. Sometimes got crash.

MODs: NO
Save:
1.zip
(6.17 MiB) Downloaded 326 times
Log:
factorio-current.log
(6.84 KiB) Downloaded 312 times
by Fedorrro
Mon Apr 24, 2017 6:59 pm
Forum: Technical Help
Topic: [0.15] No text labels
Replies: 3
Views: 2339

Re: [0.15] No text labels

Yes, it is. In Steam version localization could be selected in SteamClient game properties. It works for me.
by Fedorrro
Mon Apr 24, 2017 5:26 pm
Forum: Technical Help
Topic: [0.15] No text labels
Replies: 3
Views: 2339

[0.15] No text labels

I have crash with "ROOT.other" and after disabling Steam cloud i've got started game, but there completly no text (on Russian localization):
Screens
System: Windows 10 x64
by Fedorrro
Mon Apr 24, 2017 5:13 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 190015

Re: Version 0.15.0

I have crash with "ROOT.other" and after disabling Steam cloud i've got started game, but there completly no text (on Russian localization):
screenshot

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