Search found 7 matches

by LazerNAME55
Wed Mar 20, 2024 9:50 am
Forum: Questions, reviews and ratings
Topic: AAI Progamable Structure - Issue with combinator
Replies: 5
Views: 307

Re: AAI Progamable Structure - Issue with combinator

From what i have tested the blueprint should work if there are ressources tiles in a distance less than the number in the left most constant combinator. I went to editor mod and created a gigantic copper patch, and placed the blueprint inside with a distance of only 5 tiles, so that i would be sure...
by LazerNAME55
Tue Mar 19, 2024 8:23 am
Forum: Questions, reviews and ratings
Topic: AAI Progamable Structure - Issue with combinator
Replies: 5
Views: 307

Re: AAI Progamable Structure - Issue with combinator

This is a blueprint of my setup 0eNrFWNuOmzAQ/Re/FlbAAgEe+iPVChGYJFbBRraJQlf5944hzZLEZHGabV+iAPaZy5k5Y3gn67qDVlCmSPZOaMmZJNmPdyLplhW1vqf6FkhGqIKGOIQVjb5StAZXlgUjR4dQVsGBZP7R+XSfVKIrlbsFBoKWAwL+cyUoRdlWTtCC45tDgCmqKIwuDRd9zrpmDQLNnUG106pgyi15s6asUFygxZZL3MuZ9gXxwjR5iRzSI3K6eonQEG5Tgtf5GnbFnuIeXLihtQI...
by LazerNAME55
Tue Mar 19, 2024 8:19 am
Forum: Questions, reviews and ratings
Topic: AAI Progamable Structure - Issue with combinator
Replies: 5
Views: 307

Re: AAI Progamable Structure - Issue with combinator

i have attacted a pic of nilaus's layout. ATM im working with copper ore. The setup that i have is as follows: Constant Combinator - Distance signal = 100 Arithmetic combinator 1 - input = X Tile Position signal + 0, Output = X Tile Position signal Arithmetic combinator 2 - input = Y Tile Position s...
by LazerNAME55
Tue Mar 19, 2024 7:58 am
Forum: Questions, reviews and ratings
Topic: AAI Progamable Structure - Issue with combinator
Replies: 5
Views: 307

AAI Progamable Structure - Issue with combinator

Hello all, i have an issue with the tile scanner. i cant seem to get the decider combinator to output a signal when the tile scanner sends a signal for an ore tile. im learning from nilaus's youtube tutorial, i have it set up like his, but i just dont get any signal out of the combinator whenever th...
by LazerNAME55
Tue Feb 13, 2024 1:04 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 294277

Re: Thank you (Make the dev-team happy today!)

This awsome game really puts my thinking cap on, im already at 80 hours and i just cant stop playing it every day.

Thankyou to the developers, i cant wait to see 2.0 release :o
by LazerNAME55
Sun Feb 04, 2024 11:21 pm
Forum: Gameplay Help
Topic: How do i split 2 lanes into a center lane
Replies: 4
Views: 491

Re: How do i split 2 lanes into a center lane

Many thanks Astroshak and Tertius, it seems so simple, im surprised that i didnt even think of these simple solutions :)
by LazerNAME55
Sun Feb 04, 2024 6:23 am
Forum: Gameplay Help
Topic: How do i split 2 lanes into a center lane
Replies: 4
Views: 491

How do i split 2 lanes into a center lane

Hello Fellow memebers, im looking for abit of guidence, I have a setup with 2 lanes moving iron plates and copper plates, i would like to balance each lane into a 3rd lane thats between them without having the plates crossing completly to the other side AND without exceeding the 3 belt wide footprin...

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