Search found 15 matches
- Fri Nov 01, 2024 11:06 am
- Forum: Not a bug
- Topic: [2.0.13] Tungsten Ore generation problem
- Replies: 4
- Views: 752
Re: [2.0.13] Tungsten Ore generation problem
Thank you so much for explaining how tungsten generation works. Now I have a much better understanding of the implications tuning the sliders higher can cause on Vulcanus. It's nice to know that it's not an ore generation problem. I guess I have a few worms to wrestle with on my way to some tungsten...
- Thu Oct 31, 2024 10:08 pm
- Forum: Not a bug
- Topic: [2.0.13] Tungsten Ore generation problem
- Replies: 4
- Views: 752
Re: [2.0.13] Tungsten Ore generation problem
Ah, yes, of course. Here's the save.
- Thu Oct 31, 2024 4:42 pm
- Forum: Not a bug
- Topic: [2.0.13] Tungsten Ore generation problem
- Replies: 4
- Views: 752
[2.0.13] Tungsten Ore generation problem
Tungsten ore doesn't seem to be generating properly on the map aside from the small patch near the start location. I have the ore frequency set to 33% (same as calcite and there's lots of it) in map generation settings, but surely there should still be at least some I could find?
No mods used.
No mods used.
- Sat Dec 02, 2023 7:14 am
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 172
- Views: 54401
Re: Friday Facts #387 - Swimming in lava
I think the Foundry looks too good, It puts everything else to shame.
- Sat Nov 11, 2023 9:00 am
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 334
- Views: 69949
Re: Friday Facts #384 - Combinators 2.0
I would like to see the output signals being colored, just like the input signals are. Maybe someone already suggested it, just didn't have the time to read through all the comments.
- Fri Nov 03, 2023 9:51 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 174
- Views: 42077
Re: Friday Facts #383 - Super force building
That is Factorio porn right there.
- Sat Sep 30, 2023 12:49 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 105784
Re: Friday Facts #378 - Trains on another level
Yes yes yes! Did I mention "YES!"?
- Sat Aug 26, 2023 5:56 am
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 99298
Re: Friday Facts #373 - Factorio: Space Age
Wait, cliff explosives are set to unlock later, once you reach another planet? This is... absurd, please don't do it. It would be just annoying, nothing else.
- Fri Jun 12, 2020 6:44 pm
- Forum: News
- Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
- Replies: 199
- Views: 83077
Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
I think the new beacon looks like a remnant of a building, or just a garbage dump. It looks confusing and feels out of place because it's trying to be two different things at the same time.
- Fri Nov 08, 2019 4:22 pm
- Forum: News
- Topic: Friday Facts #320 - Color correction
- Replies: 202
- Views: 84577
Re: Friday Facts #320 - Color correction
The new colors look great on a properly calibrated monitor.
- Wed Mar 06, 2019 7:16 pm
- Forum: Releases
- Topic: Version 0.17.7
- Replies: 26
- Views: 21067
Re: Version 0.17.7
This update broke something. When trying to join a server I and my friend get the following weirdness:
https://steamuserimages-a.akamaihd.net/ ... 21166AA32/
https://steamuserimages-a.akamaihd.net/ ... 21166AA32/
- Fri Oct 26, 2018 6:38 pm
- Forum: News
- Topic: Friday Facts #266 - Cleanup of mechanics
- Replies: 583
- Views: 239397
Re: Friday Facts #266 - Cleanup of mechanics
The direction your heading with the Assembling machine ingredient limit removal is outright wrong. You're just simplifying it for the sake of simplifying things. Having assembling machines that can craft more complicated products adds a very clear progression path to the game and you're going to rem...
- Tue Dec 19, 2017 12:06 pm
- Forum: Mods
- Topic: [MOD 0.13+] Liftoff_0.1.10 (12.02.17) Aircraft extension
- Replies: 36
- Views: 20167
Re: [MOD 0.13+] Liftoff_0.1.10 (12.02.17) Aircraft extension
Would love to see this one upgraded to 0.16.
- Fri May 26, 2017 4:50 pm
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 360803
Re: [MOD 0.13.17+] Rampant - 0.15.9
Hey. I really love playing with Rampant enabled and I'm looking forward to the future plans! While moments like the one in the picture below are epic it also starts to hit the performance. I'm not 100% sure it's all because of Rampant, but I've never seen anything like it before in vanilla or Natura...
- Fri Apr 01, 2016 8:42 am
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 462
- Views: 304113
Re: Just bought the game; What were Your first impressions?
So, I was happily playing XCOM 2, had almost finished the game...but then my friend starts playing this weird game called Factorio and taunts me to play it. My first thoughts were "Almost 20β¬ for an early access game, no way!". My second thoughts were something like "Maybe I'll give i...