Search found 7 matches

by Lucky_Evie
Tue May 09, 2017 5:11 am
Forum: Bob's mods
Topic: [BUG report] Can't craft Circuits after Plastics Research
Replies: 7
Views: 2792

Re: [BUG report] Can't craft Circuits after Plastics Research

Welp, I just realized this has been around since 0.10, that's quite a shame. Is Factorio missing the equivalent of the "Oredict" from Forge or something? Seems to me, synthetic wood should have been removed from the pack a hell of a long time ago, doesn't this affect, like, absolutely ever...
by Lucky_Evie
Tue May 09, 2017 4:33 am
Forum: Bob's mods
Topic: [BUG report] Can't craft Circuits after Plastics Research
Replies: 7
Views: 2792

[BUG report] Can't craft Circuits after Plastics Research

https://i.imgur.com/tzmIaIT.png The image says it all: After researching Plastics, the Wooden Board recipe is replaced by the Synthetic Wood version, and it is no longer possible to craft circuits in the player inventory. It is, obviously, still possible to autocraft them in Assembly machines, but ...
by Lucky_Evie
Thu Apr 28, 2016 4:27 am
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 271134

Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.13

Oh my god I just realized that in the "The Fat Controller", "FAT" isn't an acronym. I guess I haven't watched enough Thomas the Tank Engine to get that reference right away...
by Lucky_Evie
Sun Apr 10, 2016 12:03 am
Forum: Yuoki Industries
Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Replies: 164
Views: 106765

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Well, considering the amount of products we get from mining Durotal and Nuatreel, I don't see the point in ever making vanilla chests again. I mean, come on. The BUNKER, the biggest chest I have (other than the Warehouse, another mod I have), costs: 10 iron, 3 steel, 5 durotal. However, the Steel Ch...
by Lucky_Evie
Fri Apr 08, 2016 1:55 pm
Forum: Gameplay Help
Topic: Too many seeds generated with only water in the starting are
Replies: 4
Views: 3014

Re: Too many seeds generated with only water in the starting are

So apparently, this is the most perfect seed I have ever seen in my life. >>>AAAMAB0AAAADBAkAAAAEAAAAY29hbAMFBAoAAABjb3BwZXItb3Jl AwUECQAAAGNydWRlLW9pbAMEBAoAAABlbmVteS1iYXNlAQEECAAAAGl yb24tb3JlAwUEBQAAAHN0b25lAwUECwAAAHVyYW5pdW0tb3JlAwQEBg AAAHktcmVzMQMFBAYAAAB5LXJlczIDBQSV90bV6qEAADYLAAAAAAAAA AA...
by Lucky_Evie
Thu Apr 07, 2016 10:10 pm
Forum: Yuoki Industries
Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Replies: 164
Views: 106765

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

Image

How's this for a first attempt at Yuoki and its basic resources, darlings? ;)
by Lucky_Evie
Thu Mar 31, 2016 2:43 am
Forum: Gameplay Help
Topic: Too many seeds generated with only water in the starting are
Replies: 4
Views: 3014

Too many seeds generated with only water in the starting are

Hello all! I've been trying to generate a good seed to play with a friend and I'm getting a whole lot of maps that only have water in the starting area. Before you start thinking "change the option for that!", no I have not set Water to "Starting Area Only" - it's set to Big. I'v...

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