Search found 9 matches

by OuchThatStings
Sat Jun 07, 2014 2:22 am
Forum: Releases
Topic: Version 0.10.0
Replies: 85
Views: 67901

Re: Version 0.10.0

Great update! The new sounds are very nice, being able to rename train stations is fantastic and the new sprite changes look wonderful. Thanks! Edit: Although, as others have said one way or another, the new stack changes are a good idea but why couldn't they have been rounded up instead of down? A ...
by OuchThatStings
Sun May 18, 2014 8:08 am
Forum: Ideas and Suggestions
Topic: Custom Overlays For Area Designation
Replies: 4
Views: 3146

Re: Custom Overlays For Area Designation

If you wanted to just place this post in the most relevant thread go for it, no need for this to be separate if unnecessary. Thanks for the other links too.
by OuchThatStings
Sun May 18, 2014 7:40 am
Forum: Ideas and Suggestions
Topic: Long Distance Train Management + More Schedule Options
Replies: 1
Views: 1147

Long Distance Train Management + More Schedule Options

I know it's better to keep it one idea per thread but these two kind of go hand in hand. Long story short: -Name trains. -Manage trains from anywhere on map via some type of "remote" device. Window shows list of available trains. (Blue research required) -Clicking on train name displays us...
by OuchThatStings
Sun May 18, 2014 7:06 am
Forum: Ideas and Suggestions
Topic: Custom Overlays For Area Designation
Replies: 4
Views: 3146

Custom Overlays For Area Designation

I know the title might be a bit confusing, so here's a mock up I made using the Shift+Space pause screen: http://i.imgur.com/HE3kucQl.jpg I know you can already tell a lot about whats what using the Alt feature, but I feel like this could also be used for planing future constructions. With the addit...
by OuchThatStings
Wed May 14, 2014 10:15 am
Forum: Show your Creations
Topic: My Smelter + Research Factory
Replies: 5
Views: 7526

Re: My Smelter + Research Factory

Thanks for the advice. I do tend to over produce things, but I like it. If my belts aren't full at all times then I'm not doing it right.
by OuchThatStings
Wed May 14, 2014 9:26 am
Forum: Show your Creations
Topic: My Smelter + Research Factory
Replies: 5
Views: 7526

Re: My Smelter + Research Factory

Update:

Still addicted. New additions:

Blue and Purple science packs come into production.

Image

Starting to keep a collection here:
https://imgur.com/a/j1ykK

Edit:

Quick thought/idea. Why not show estimated ore yield on miners when info is toggled?
by OuchThatStings
Wed May 14, 2014 5:28 am
Forum: General discussion
Topic: Finished the campaign, about to embark on a generated game
Replies: 4
Views: 2275

Re: Finished the campaign, about to embark on a generated ga

The best thing about doing a random map is you can do whatever you like really. While the generated maps do have a set goal to research and build a rocket defense, I don't plan on doing this. For me it's more fun to build and expand as far as I can or until I get bored of it. Right now I have a larg...
by OuchThatStings
Mon May 12, 2014 4:13 pm
Forum: Show your Creations
Topic: Solar panel factory
Replies: 14
Views: 22695

Re: Solar panel factory

Awesome setup! I had never thought of using cargo cars like that before... nice one.
by OuchThatStings
Sun May 11, 2014 9:15 am
Forum: Show your Creations
Topic: My Smelter + Research Factory
Replies: 5
Views: 7526

My Smelter + Research Factory

First off, I've been completely hooked by this game. I'm a sucker for crafting/survival games and the automation this game allows is simply fantastic. After completing the demo and quickly buying the game afterwards so I could do free play, it was clear I had a lot of things to learn. I've pretty mu...

Go to advanced search