Search found 14 matches
- Sat Sep 23, 2023 2:15 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 197221
Re: Friday Facts #375 - Quality
for bonus content more optional than modules this sounds prefectly fine and the only thing i dont like are the names, i prefer words like precise/optimized/perfect over uncommon/epic/legendary for the people that are sad about the inconsistency lets look at some math here: https://stattrek.com/onlin...
- Mon Apr 13, 2020 4:45 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1572358
Re: Development and Discussion
Just tried to play a save where i had a huge self sustaining thing with acres and acres and acres of greenhouses going on. The new sawblades thing completely wrecks that. Soooo i will not be using angels bio stuff anymore ... any one know of a mod where i can have a big investment of space and mater...
- Sat Feb 15, 2020 11:23 pm
- Forum: News
- Topic: Friday Facts #329 - Campaign reassessment
- Replies: 78
- Views: 37479
Re: Friday Facts #329 - Campaign reassessment
Okay i have to admit to not having read the entire thread but i want to shout my ideas into the room anyway... Because i am on the internet and obviously my input is the only thing that matters? I guess if i repeat someone elses points, i agree with them: I like the idea of different maps for differ...
- Fri Sep 13, 2019 4:59 pm
- Forum: Ideas and Suggestions
- Topic: interactive Sounddesign
- Replies: 1
- Views: 804
interactive Sounddesign
TL;DR: There already is information in the background factory noise, It can, however be improved to increase information throughput and immersion. Preface: So my general idea came while watching an Industrial Revolution LP: The assemblers make a rythmical noise. This is nice. When there are multiple...
- Wed Jun 19, 2019 11:36 am
- Forum: Resolved Problems and Bugs
- Topic: Failed to Download Mod List
- Replies: 4
- Views: 3805
Failed to Download Mod List
When trying to sync mods with save, the game restarted after only one or two mods downloaded. Trying to just install the mods in the mod portal lead to the attached error Failed to Download Mod List API call failed: (path: 'api/mods', status: 520) Even switching back to the version of the save did n...
- Tue May 14, 2019 9:21 pm
- Forum: Implemented Suggestions
- Topic: Production statistics search bar
- Replies: 7
- Views: 2289
Re: Production statistics search bar
Currently in a Bobs mods game, was just about to request this myself ... It would be extremely appreciated
- Tue Feb 26, 2019 7:55 pm
- Forum: Duplicates
- Topic: Minor text wrapping problem
- Replies: 1
- Views: 666
Minor text wrapping problem
I know there is a lot of stuff going on, but it looks like something someone should look into Hovering the "Large shipwreck" in the Tutorial mission clips some of the textm see screenshot I have a two monitor setup and left the left part in on the screenshot for orientation. 1080 p, i am f...
- Wed Aug 08, 2018 4:07 am
- Forum: Won't fix.
- Topic: [16.51] Crash when using alt-f4 at specific part of saving
- Replies: 1
- Views: 1378
[16.51] Crash when using alt-f4 at specific part of saving
I saved my game, did a little more (just one more thing ;) ) then saved again, and so that i wouldn't be tempted to continue, I used Alt-F4 (windows). Saving did not finish, everything stood still for a few seconds and then the crash happened. I don't know what the expected behaviour should be. Abor...
- Wed Jun 11, 2014 8:56 pm
- Forum: News
- Topic: Friday Facts #37
- Replies: 80
- Views: 51987
Re: Friday Facts #37
Radadaddadadadadadadada BATMAN dars- Backer names are used for Locomotives, Roboports and Radadars.
- Sat May 17, 2014 12:36 pm
- Forum: News
- Topic: Friday Facts #34
- Replies: 59
- Views: 40481
Re: Friday Facts #34
I would not like Steam only Multiplayer through Steamworks as Drury suggests, as I myself am not using Steam. If i would be forced to use Steam and look at all the advertisement and sales and stuff I would probably stop playing the game. I simply just dont like the carrot and stick approach of Steam...
- Sun May 11, 2014 7:45 pm
- Forum: Ideas and Suggestions
- Topic: Patrol Bots
- Replies: 1
- Views: 1335
Patrol Bots
Some late game option of Long range bots, who require a tech 2 (or 3) roboport, joined to a radar (gaining its range) and automatically gather in a group, go on raids and bring back alien sciencepacks if they destroy buildings of destroyed buildings. producing them should be expensive (but doable) a...
- Sat May 10, 2014 10:10 pm
- Forum: News
- Topic: Friday Facts #33
- Replies: 26
- Views: 26708
Re: Friday Facts #33
Just a friendly point that Maric found, the blog post says esper.irc.net when it should be irc.esper.net... yay i helped. im a usefull member of society now :D but tbh i cant wait for more awesome things to come^^ i might go to prague for vacation soon so maybe i will stalk you people in the carp i...
- Sat May 10, 2014 12:57 am
- Forum: Gameplay Help
- Topic: #Factorio
- Replies: 2
- Views: 1947
Re: #Factorio
found it, the blogpost said esper.irc.net ^^ i didnt get connected to espernet so i tried it on my normal espernet connection and bam im in
the blog post miiiight be contain a IMPORTANT typo ^^
the blog post miiiight be contain a IMPORTANT typo ^^
- Sat May 10, 2014 12:45 am
- Forum: Gameplay Help
- Topic: #Factorio
- Replies: 2
- Views: 1947
#Factorio
ok i feel incredibly dumb right now but when i connect to esper.irc.net i get a bitlbee frontend. i cant join #Factorio (or ##Factorio) as it just wants to set up connections to other IM