What did you do?
I designed a structure using blueprint ghosts on Gleba
What happened?
Over time, plant growth would remove the ghost entities that were being worked on
There's visible holes and gaps as time progresses making it incredibly difficult to tell what is preserved or intentional ...
Search found 5 matches
- Mon Nov 18, 2024 8:27 am
- Forum: Duplicates
- Topic: [2.0.15] New Plant growth overwriting blueprint ghosts
- Replies: 1
- Views: 190
- Fri Oct 04, 2024 11:21 am
- Forum: News
- Topic: Friday Facts #431 - Gleba & Captivity
- Replies: 158
- Views: 40660
Re: Friday Facts #431 - Gleba & Captivity
Finally some good fucking food.. This is what I have always wanted and dreamed of, and escalates, elevated, propels (etc.) Factorio into being THE premier game to play for me from now on. Brilliant iteration upon the gameplay, and I can't wait to see how this unravels in its completed form on launch ...
- Fri Sep 20, 2024 12:34 pm
- Forum: News
- Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
- Replies: 167
- Views: 42651
Re: Friday Facts #429 - Vulcanus Demolisher Enemies
Sigh.. Time to start setting up blueprints for tactical train-"railgun" arrays to launch at these things to claim territories early...
Also, excited that those variants that were considered were shown, really thinking id love to see they show up in some way in a Rampant-esque mod.
Sad about those ...
Also, excited that those variants that were considered were shown, really thinking id love to see they show up in some way in a Rampant-esque mod.
Sad about those ...
- Fri Nov 17, 2023 4:39 pm
- Forum: News
- Topic: Friday Facts #385 - Asteroid Collector
- Replies: 58
- Views: 20197
Re: Friday Facts #385 - Asteroid Collector
Agree, definitely need some fish gameplay outta these bad-boysTheoMarque wrote: Fri Nov 17, 2023 2:56 pm But, little off topic, can we build them (or variations) on surface for fishing a fishes od smal bitters to munch them into something useful?
- Fri Nov 17, 2023 12:51 pm
- Forum: News
- Topic: Friday Facts #385 - Asteroid Collector
- Replies: 58
- Views: 20197
Re: Friday Facts #385 - Asteroid Collector
I feel like given the topic trend of the types of FFFs that's been giving detail towards touching several areas of the games systems, whether passively by nature of the feature/in passing as a light mention, or wholly dedicated to the detail of how it interacts with X and Y.
I'm getting a little ...
I'm getting a little ...