Search found 5 matches
- Wed Apr 01, 2026 5:16 pm
- Forum: Not a bug
- Topic: [2.0.76] CTRL-Click Renaming [no group assigned] logistic group does not rename the logicstic group at all
- Replies: 2
- Views: 213
Re: [2.0.76] CTRL-Click Renaming [no group assigned] logistic group does not rename the logicstic group at all
Why i posted it is because i can rename it, if i don't press CTRL, but there is no error when pressing CTRL, it just does not rename it without notice.
- Wed Apr 01, 2026 4:58 pm
- Forum: Not a bug
- Topic: [2.0.76] CTRL-Click Renaming [no group assigned] logistic group does not rename the logicstic group at all
- Replies: 2
- Views: 213
[2.0.76] CTRL-Click Renaming [no group assigned] logistic group does not rename the logicstic group at all
(might be fixed by https://forums.factorio.com/viewtopic.php?p=664347#p664347 ?)
See three pics attached, renaming a previously unnamed logistics group does not work, if CTRL is held while renaming.
1. What did you do?
I renamed a logistics group that was not named (so [no group assigned] was ...
See three pics attached, renaming a previously unnamed logistics group does not work, if CTRL is held while renaming.
1. What did you do?
I renamed a logistics group that was not named (so [no group assigned] was ...
- Wed Nov 27, 2024 11:54 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.22] Renaming Train-Stations does not reflect in all Interrupt Fields
- Replies: 1
- Views: 1442
[Klonan] [2.0.22] Renaming Train-Stations does not reflect in all Interrupt Fields
Hey,
I have an interrupt with the condition "PICK ITEM is not full" where "PICK ITEM" is the station name.
I renamed all my "PICK ITEM" stations to "GET ITEM".
This did not reflect in the train interrupt condition "station full" / "station not full".
This still says "PICK ITEM is not full ...
I have an interrupt with the condition "PICK ITEM is not full" where "PICK ITEM" is the station name.
I renamed all my "PICK ITEM" stations to "GET ITEM".
This did not reflect in the train interrupt condition "station full" / "station not full".
This still says "PICK ITEM is not full ...
- Mon Oct 28, 2024 9:58 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] Blueprint snapping globally even though set to relative
- Replies: 2
- Views: 1820
Re: [kovarex] Blueprint snapping globally even though set to relative
Thank you for the explanation and fix!
I love this game and i love the DLC even more.
Have a great day.
I love this game and i love the DLC even more.
Have a great day.
- Wed Oct 23, 2024 10:01 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] Blueprint snapping globally even though set to relative
- Replies: 2
- Views: 1820
[kovarex] Blueprint snapping globally even though set to relative
Hi,
i have a blueprint that is set to snap relatively. It does so. But in remote view it snaps to global grid.
I have attached 4 screenshots: 2 in local view, moving the blueprint by a few tiles. 2 in remote view, moving the cursor one tile but blueprint moving on grid.
If you need any more info ...
i have a blueprint that is set to snap relatively. It does so. But in remote view it snaps to global grid.
I have attached 4 screenshots: 2 in local view, moving the blueprint by a few tiles. 2 in remote view, moving the cursor one tile but blueprint moving on grid.
If you need any more info ...